summaryrefslogtreecommitdiffstats
path: root/tools/gfx/debug-layer.cpp
diff options
context:
space:
mode:
authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2021-10-01 13:08:25 -0700
committerGitHub <noreply@github.com>2021-10-01 13:08:25 -0700
commit35bca4cc432613af3926da3bed217a6baa9cbd26 (patch)
treee07b9f779ea950666c2960c44eefdab7258ad312 /tools/gfx/debug-layer.cpp
parent6c6200f547c7387598743b23bb3c8f0d375d9494 (diff)
Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)
* Added support for getting command buffer and command queue handles to ICommandBuffer and ICommandQueue; D3D12Device, VkDevice, and DebugDevice modifieid to implement this new functionality; immediate-renderer-base.cpp also modified to implement the new functions * Removed excess boilerplate * Changed readRef() to get() in D3D12 getNativeHandle() implementation for ICommandBuffer and ICommandQueue * Added unit tests for new getNativeHandle() implementations, unfinished * Queue test added; Minor cleanup changes * getBufferHandleTestImpl() now closes the command buffer before returning * Added getNativeHandle() implementations to CUDADevice * Added comment clarifying that the Vulkan check is checking for a null handle, which is defined to be 0
Diffstat (limited to 'tools/gfx/debug-layer.cpp')
-rw-r--r--tools/gfx/debug-layer.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp
index 3e22bd510..74b319a08 100644
--- a/tools/gfx/debug-layer.cpp
+++ b/tools/gfx/debug-layer.cpp
@@ -814,6 +814,11 @@ void DebugCommandBuffer::close()
baseObject->close();
}
+Result DebugCommandBuffer::getNativeHandle(NativeHandle* outHandle)
+{
+ return baseObject->getNativeHandle(outHandle);
+}
+
void DebugCommandBuffer::checkEncodersClosedBeforeNewEncoder()
{
if (m_renderCommandEncoder.isOpen || m_resourceCommandEncoder.isOpen ||
@@ -1160,6 +1165,11 @@ void DebugCommandQueue::executeCommandBuffers(uint32_t count, ICommandBuffer* co
void DebugCommandQueue::wait() { baseObject->wait(); }
+Result DebugCommandQueue::getNativeHandle(NativeHandle* outHandle)
+{
+ return baseObject->getNativeHandle(outHandle);
+}
+
Result DebugTransientResourceHeap::synchronizeAndReset()
{
SLANG_GFX_API_FUNC;