diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-10-29 14:49:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-29 14:49:26 +0800 |
| commit | f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch) | |
| tree | ea1d61342cd29368e19135000ec2948813096205 /tools/gfx/d3d12/d3d12-submitter.cpp | |
| parent | a729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff) | |
format
* format
* Minor test fixes
* enable checking cpp format in ci
Diffstat (limited to 'tools/gfx/d3d12/d3d12-submitter.cpp')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-submitter.cpp | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/tools/gfx/d3d12/d3d12-submitter.cpp b/tools/gfx/d3d12/d3d12-submitter.cpp index 0abd21d70..2870d8836 100644 --- a/tools/gfx/d3d12/d3d12-submitter.cpp +++ b/tools/gfx/d3d12/d3d12-submitter.cpp @@ -11,7 +11,8 @@ namespace d3d12 using namespace Slang; void GraphicsSubmitter::setRootConstantBufferView( - int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) + int index, + D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) { m_commandList->SetGraphicsRootConstantBufferView(index, gpuBufferLocation); } @@ -27,7 +28,8 @@ void GraphicsSubmitter::setRootSRV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBuffe } void GraphicsSubmitter::setRootDescriptorTable( - int index, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) + int index, + D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) { m_commandList->SetGraphicsRootDescriptorTable(index, baseDescriptor); } @@ -44,7 +46,10 @@ void GraphicsSubmitter::setRootConstants( void const* srcData) { m_commandList->SetGraphicsRoot32BitConstants( - UINT(rootParamIndex), UINT(countOf32BitValues), srcData, UINT(dstOffsetIn32BitValues)); + UINT(rootParamIndex), + UINT(countOf32BitValues), + srcData, + UINT(dstOffsetIn32BitValues)); } void GraphicsSubmitter::setPipelineState(PipelineStateBase* pipeline) @@ -54,7 +59,8 @@ void GraphicsSubmitter::setPipelineState(PipelineStateBase* pipeline) } void ComputeSubmitter::setRootConstantBufferView( - int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) + int index, + D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) { m_commandList->SetComputeRootConstantBufferView(index, gpuBufferLocation); } @@ -69,8 +75,7 @@ void ComputeSubmitter::setRootSRV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBuffer m_commandList->SetComputeRootShaderResourceView(index, gpuBufferLocation); } -void ComputeSubmitter::setRootDescriptorTable( - int index, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) +void ComputeSubmitter::setRootDescriptorTable(int index, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) { m_commandList->SetComputeRootDescriptorTable(index, baseDescriptor); } @@ -87,7 +92,10 @@ void ComputeSubmitter::setRootConstants( void const* srcData) { m_commandList->SetComputeRoot32BitConstants( - UINT(rootParamIndex), UINT(countOf32BitValues), srcData, UINT(dstOffsetIn32BitValues)); + UINT(rootParamIndex), + UINT(countOf32BitValues), + srcData, + UINT(dstOffsetIn32BitValues)); } void ComputeSubmitter::setPipelineState(PipelineStateBase* pipeline) |
