diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-10-29 14:49:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-29 14:49:26 +0800 |
| commit | f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch) | |
| tree | ea1d61342cd29368e19135000ec2948813096205 /tools/gfx/d3d12/d3d12-shader-table.cpp | |
| parent | a729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff) | |
format
* format
* Minor test fixes
* enable checking cpp format in ci
Diffstat (limited to 'tools/gfx/d3d12/d3d12-shader-table.cpp')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-shader-table.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/tools/gfx/d3d12/d3d12-shader-table.cpp b/tools/gfx/d3d12/d3d12-shader-table.cpp index f54b7c5e9..be537c737 100644 --- a/tools/gfx/d3d12/d3d12-shader-table.cpp +++ b/tools/gfx/d3d12/d3d12-shader-table.cpp @@ -24,9 +24,11 @@ RefPtr<BufferResource> ShaderTableImpl::createDeviceBuffer( m_rayGenTableOffset = 0; m_missTableOffset = raygenTableSize; m_hitGroupTableOffset = (uint32_t)D3DUtil::calcAligned( - m_missTableOffset + missTableSize, D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT); + m_missTableOffset + missTableSize, + D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT); m_callableTableOffset = (uint32_t)D3DUtil::calcAligned( - m_hitGroupTableOffset + hitgroupTableSize, D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT); + m_hitGroupTableOffset + hitgroupTableSize, + D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT); uint32_t tableSize = m_callableTableOffset + callableTableSize; auto pipelineImpl = static_cast<RayTracingPipelineStateImpl*>(pipeline); @@ -47,8 +49,8 @@ RefPtr<BufferResource> ShaderTableImpl::createDeviceBuffer( IBufferResource* stagingBuffer = nullptr; Offset stagingBufferOffset = 0; - transientHeapImpl->allocateStagingBuffer( - tableSize, stagingBuffer, stagingBufferOffset, MemoryType::Upload); + transientHeapImpl + ->allocateStagingBuffer(tableSize, stagingBuffer, stagingBufferOffset, MemoryType::Upload); assert(stagingBuffer); void* stagingPtr = nullptr; |
