diff options
| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2021-01-26 13:32:03 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-26 13:32:03 -0800 |
| commit | a90c850735664e2928e4cc961442a126c6859b97 (patch) | |
| tree | 8b5e12113319ae87c57f5e616408eb955fe85a2c /tools/gfx/d3d11/render-d3d11.cpp | |
| parent | 50676c741e10ffe6f710c5de86387eaacd274a9a (diff) | |
Integrate reflection more deeply into gfx layer (#1677)
Diffstat (limited to 'tools/gfx/d3d11/render-d3d11.cpp')
| -rw-r--r-- | tools/gfx/d3d11/render-d3d11.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/tools/gfx/d3d11/render-d3d11.cpp b/tools/gfx/d3d11/render-d3d11.cpp index a2cf63a8f..40e617a1f 100644 --- a/tools/gfx/d3d11/render-d3d11.cpp +++ b/tools/gfx/d3d11/render-d3d11.cpp @@ -331,17 +331,9 @@ public: List<ComPtr<ID3D11SamplerState>> m_samplers; }; - class ShaderProgramImpl : public IShaderProgram, public RefObject + class ShaderProgramImpl : public GraphicsCommonShaderProgram { public: - SLANG_REF_OBJECT_IUNKNOWN_ALL - IShaderProgram* getInterface(const Guid& guid) - { - if (guid == GfxGUID::IID_ISlangUnknown || guid == GfxGUID::IID_IShaderProgram) - return static_cast<IShaderProgram*>(this); - return nullptr; - } - public: ComPtr<ID3D11VertexShader> m_vertexShader; ComPtr<ID3D11PixelShader> m_pixelShader; ComPtr<ID3D11ComputeShader> m_computeShader; @@ -1785,6 +1777,11 @@ void D3D11Renderer::drawIndexed(UInt indexCount, UInt startIndex, UInt baseVerte Result D3D11Renderer::createProgram(const IShaderProgram::Desc& desc, IShaderProgram** outProgram) { + if( desc.kernelCount == 0 ) + { + return createProgramFromSlang(this, desc, outProgram); + } + if (desc.pipelineType == PipelineType::Compute) { auto computeKernel = desc.findKernel(StageType::Compute); @@ -1799,6 +1796,7 @@ Result D3D11Renderer::createProgram(const IShaderProgram::Desc& desc, IShaderPro RefPtr<ShaderProgramImpl> shaderProgram = new ShaderProgramImpl(); shaderProgram->m_computeShader.swap(computeShader); + initProgramCommon(shaderProgram, desc); *outProgram = shaderProgram.detach(); return SLANG_OK; @@ -1822,6 +1820,7 @@ Result D3D11Renderer::createProgram(const IShaderProgram::Desc& desc, IShaderPro RefPtr<ShaderProgramImpl> shaderProgram = new ShaderProgramImpl(); shaderProgram->m_vertexShader.swap(vertexShader); shaderProgram->m_pixelShader.swap(pixelShader); + initProgramCommon(shaderProgram, desc); *outProgram = shaderProgram.detach(); return SLANG_OK; |
