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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-01-10 11:00:50 -0800
committerGitHub <noreply@github.com>2022-01-10 11:00:50 -0800
commitaee4aa3528072e4b5e95ccc4e571868716b47d50 (patch)
tree3621d7e5cd67e09581d7fe001e359df12167889b /tools/gfx/cuda/render-cuda.cpp
parent8919c19440dea9a62578905d365fe80bcd58e316 (diff)
Draw call tests for Vulkan (#2073)
* Added instancing support to Vulkan, drawInstanced() test image is upside-down * Fixed inverted drawInstanced() test output by changing Vulkan viewport convention * Replaced vkCmdDraw with vkCmdDrawIndexed in all non-indirect indexed draws, drawIndexedIndirect test now working for Vulkan * Moved index and vertex buffer binding into setIndexBuffer and setVertexBuffers; Defaulted countBuffer to nullptr and countOffset to 0 and added a check for non-null countBuffer to drawIndirect and drawIndexedIndirect in Vulkan; All Vulkan draw tests working (but D3D12 tests broken) * Added support for drawInstanced and drawIndexedInstanced to D3D11 and added tests for both, however D3D11 tests are currently disabled due to readTextureResource assuming a fixed pixel size (among other possible problems); Fixed issues causing D3D12 tests to fail after major back-end fixes to get Vulkan up and running * Removed testing function for dumping images and some other commented out code * Removed some commented out code * Fix initializer list causing builds to fail (attempt 1) * Removed initializer list for VertexStreamDesc in createInputLayout() and fill in struct fields normally (build fix attempt 2) * Removed default values from VertexStreamDesc and changed all initializer lists to reflect this change * Moved applyBinding before setVertexBuffer in RenderTestApp::renderFrame() to ensure the pipeline has already been bound before vertex buffers are * Changed D3D11's readTextureResource to calculate pixel size using format-specific size information; Removed wrapper around D3D11 instanced and indexed instanced draw tests
Diffstat (limited to 'tools/gfx/cuda/render-cuda.cpp')
-rw-r--r--tools/gfx/cuda/render-cuda.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/tools/gfx/cuda/render-cuda.cpp b/tools/gfx/cuda/render-cuda.cpp
index 4b9f52a55..efaaa8645 100644
--- a/tools/gfx/cuda/render-cuda.cpp
+++ b/tools/gfx/cuda/render-cuda.cpp
@@ -2282,12 +2282,10 @@ public:
}
virtual SLANG_NO_THROW Result SLANG_MCALL createInputLayout(
- const InputElementDesc* inputElements,
- UInt inputElementCount,
+ IInputLayout::Desc const& desc,
IInputLayout** outLayout) override
{
- SLANG_UNUSED(inputElements);
- SLANG_UNUSED(inputElementCount);
+ SLANG_UNUSED(desc);
SLANG_UNUSED(outLayout);
return SLANG_E_NOT_AVAILABLE;
}