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| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2021-10-01 13:08:25 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-01 13:08:25 -0700 |
| commit | 35bca4cc432613af3926da3bed217a6baa9cbd26 (patch) | |
| tree | e07b9f779ea950666c2960c44eefdab7258ad312 /tools/gfx/cuda/render-cuda.cpp | |
| parent | 6c6200f547c7387598743b23bb3c8f0d375d9494 (diff) | |
Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)
* Added support for getting command buffer and command queue handles to ICommandBuffer and ICommandQueue; D3D12Device, VkDevice, and DebugDevice modifieid to implement this new functionality; immediate-renderer-base.cpp also modified to implement the new functions
* Removed excess boilerplate
* Changed readRef() to get() in D3D12 getNativeHandle() implementation for ICommandBuffer and ICommandQueue
* Added unit tests for new getNativeHandle() implementations, unfinished
* Queue test added; Minor cleanup changes
* getBufferHandleTestImpl() now closes the command buffer before returning
* Added getNativeHandle() implementations to CUDADevice
* Added comment clarifying that the Vulkan check is checking for a null handle, which is defined to be 0
Diffstat (limited to 'tools/gfx/cuda/render-cuda.cpp')
| -rw-r--r-- | tools/gfx/cuda/render-cuda.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/tools/gfx/cuda/render-cuda.cpp b/tools/gfx/cuda/render-cuda.cpp index 9b99e5f26..ec6f1212a 100644 --- a/tools/gfx/cuda/render-cuda.cpp +++ b/tools/gfx/cuda/render-cuda.cpp @@ -1021,6 +1021,13 @@ public: } virtual SLANG_NO_THROW void SLANG_MCALL close() override {} + + virtual SLANG_NO_THROW Result SLANG_MCALL + getNativeHandle(NativeHandle* outHandle) override + { + *outHandle = 0; + return SLANG_OK; + } }; class CommandQueueImpl @@ -1079,6 +1086,13 @@ public: SLANG_CUDA_HANDLE_ERROR(resultCode); } + virtual SLANG_NO_THROW Result SLANG_MCALL + getNativeHandle(NativeHandle* outHandle) override + { + *outHandle = (uint64_t)stream; + return SLANG_OK; + } + public: void setPipelineState(IPipelineState* state) { |
