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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-07-25 13:36:43 -0700
committerGitHub <noreply@github.com>2022-07-25 13:36:43 -0700
commitce6e946f6f4882aba8a62392ae791c948633e2e3 (patch)
treefde46847900ef80ee111a6b612f7e0931b15fdf2 /tools/gfx/cuda/cuda-command-buffer.h
parent129294a58d2a51308af78ad5d8d436c026863259 (diff)
Split render-cuda.cpp into smaller files (#2334)
* render-cuda split, compile errors galore due to missing includes etc. * render-cuda split and fully compiles * Ran premake.bat to disable cuda; Added all new files * Removed render-cuda files * CI fixes * Rerun CI
Diffstat (limited to 'tools/gfx/cuda/cuda-command-buffer.h')
-rw-r--r--tools/gfx/cuda/cuda-command-buffer.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/tools/gfx/cuda/cuda-command-buffer.h b/tools/gfx/cuda/cuda-command-buffer.h
new file mode 100644
index 000000000..76d9aa01f
--- /dev/null
+++ b/tools/gfx/cuda/cuda-command-buffer.h
@@ -0,0 +1,49 @@
+// cuda-command-buffer.h
+#pragma once
+#include "cuda-base.h"
+#include "cuda-command-encoder.h"
+
+namespace gfx
+{
+#ifdef GFX_ENABLE_CUDA
+using namespace Slang;
+
+namespace cuda
+{
+
+class CommandBufferImpl
+ : public ICommandBuffer
+ , public CommandWriter
+ , public ComObject
+{
+public:
+ SLANG_COM_OBJECT_IUNKNOWN_ALL
+ ICommandBuffer* getInterface(const Guid& guid);
+
+public:
+ DeviceImpl* m_device;
+ TransientResourceHeapBase* m_transientHeap;
+ ResourceCommandEncoderImpl m_resourceCommandEncoder;
+ ComputeCommandEncoderImpl m_computeCommandEncoder;
+
+ void init(DeviceImpl* device, TransientResourceHeapBase* transientHeap);
+ virtual SLANG_NO_THROW void SLANG_MCALL encodeRenderCommands(
+ IRenderPassLayout* renderPass,
+ IFramebuffer* framebuffer,
+ IRenderCommandEncoder** outEncoder) override;
+
+ virtual SLANG_NO_THROW void SLANG_MCALL
+ encodeResourceCommands(IResourceCommandEncoder** outEncoder) override;
+ virtual SLANG_NO_THROW void SLANG_MCALL
+ encodeComputeCommands(IComputeCommandEncoder** outEncoder) override;
+ virtual SLANG_NO_THROW void SLANG_MCALL
+ encodeRayTracingCommands(IRayTracingCommandEncoder** outEncoder) override;
+
+ virtual SLANG_NO_THROW void SLANG_MCALL close() override {}
+
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(InteropHandle* outHandle) override;
+};
+
+} // namespace cuda
+#endif
+} // namespace gfx