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authorTim Foley <tfoleyNV@users.noreply.github.com>2021-04-05 13:40:45 -0700
committerGitHub <noreply@github.com>2021-04-05 16:40:45 -0400
commit95a61ab5e49134e87584ca302b90bd78a5a58864 (patch)
tree65a0696befb51f78953092adc3a2cc4d182d70ba /tools/gfx/cpu/render-cpu.cpp
parent086ecf41fa21138899960bb9805bc8ced91690f0 (diff)
Fix a bug in the "operator cache" (#1784)
In order to speed up compilation, the semantic checking step uses a cache for overload resolution in the case of an operator being applied to operations of basic scalar types and vectors/matrices thereof. The logic for construct keys for that cache was defensive against the case of, e.g., `vector<int,N>` where the element count `N` of the vector was not a literal value but a generic parameter. For some reason it did not have equivalent safeguards for a case like `vector<T,2>` where the element type was not a basic type, and it would instead assume all vector/matrix types had basic types as their element type. This change fixes the logic to make it properly defensive against this case. Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
Diffstat (limited to 'tools/gfx/cpu/render-cpu.cpp')
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