diff options
| author | Yong He <yonghe@outlook.com> | 2021-10-18 12:19:45 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-18 12:19:45 -0700 |
| commit | 2f44d9e01234911dd563f0456b9d861fd8db286d (patch) | |
| tree | e2727f31654ebc93bae6a1de4b25586be6fb9d10 /tools/gfx/cpu/render-cpu.cpp | |
| parent | 87e7c49fbfccd54be0d1cee61fba8f309b1f792e (diff) | |
GFX: implement mutable shader objects. (#1963)
* GFX: implement mutable shader objects.
* Revert unnecessary changes
* Revert more changes.
* Fix clang errors.
* Fix clang/gcc errors.
* Fix clang errors.
* Remove CPU test.
* Fix after merge.
* Fix after merge.
* Remove gl test
* Code review fixes.
* Fixing all vk validation errors.
* Flush test output more often.
* Fix a crash in `specializeDynamicAssociatedTypeLookup`.
* temporarily disable std-lib-serialize test to see what happens
* Fix crashes.
* Make sure cpu gfx unit tests are properly disabled on TeamCity.
* Disable cpu test.
* Fix.
* Fix cuda.
* Disable nv-ray-tracing-motion-blur
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx/cpu/render-cpu.cpp')
| -rw-r--r-- | tools/gfx/cpu/render-cpu.cpp | 35 |
1 files changed, 20 insertions, 15 deletions
diff --git a/tools/gfx/cpu/render-cpu.cpp b/tools/gfx/cpu/render-cpu.cpp index 56804f15e..c6662b851 100644 --- a/tools/gfx/cpu/render-cpu.cpp +++ b/tools/gfx/cpu/render-cpu.cpp @@ -11,7 +11,7 @@ #include "../immediate-renderer-base.h" #include "../slang-context.h" - +#include "../mutable-shader-object.h" #define SLANG_PRELUDE_NAMESPACE slang_prelude #include "prelude/slang-cpp-types.h" @@ -942,6 +942,9 @@ public: char* getDataBuffer() { return m_data.getBuffer(); } }; +class CPUMutableShaderObject : public MutableShaderObject<CPUMutableShaderObject, CPUShaderObjectLayout> +{}; + class CPUEntryPointShaderObject : public CPUShaderObject { public: @@ -951,12 +954,9 @@ public: class CPURootShaderObject : public CPUShaderObject { public: - // Override default reference counting behavior to disable lifetime management via ComPtr. - // Root objects are managed by command buffer and does not need to be freed by the user. - SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override { return 1; } - SLANG_NO_THROW uint32_t SLANG_MCALL release() override { return 1; } + virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override { return 1; } + virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override { return 1; } -public: SlangResult init(IDevice* device, CPUProgramLayout* programLayout); CPUProgramLayout* getLayout() { return static_cast<CPUProgramLayout*>(m_layout.Ptr()); } @@ -1007,17 +1007,9 @@ public: } }; -class CPUQueryPool : public IQueryPool, public ComObject +class CPUQueryPool : public QueryPoolBase { public: - SLANG_COM_OBJECT_IUNKNOWN_ALL; - IQueryPool* getInterface(const Guid& guid) - { - if (guid == GfxGUID::IID_ISlangUnknown || guid == GfxGUID::IID_IQueryPool) - return static_cast<IQueryPool*>(this); - return nullptr; - } -public: List<uint64_t> m_queries; Result init(const IQueryPool::Desc& desc) { @@ -1216,6 +1208,19 @@ public: return SLANG_OK; } + virtual Result createMutableShaderObject( + ShaderObjectLayoutBase* layout, + IShaderObject** outObject) override + { + auto cpuLayout = static_cast<CPUShaderObjectLayout*>(layout); + + RefPtr<CPUMutableShaderObject> result = new CPUMutableShaderObject(); + SLANG_RETURN_ON_FAIL(result->init(this, cpuLayout)); + returnComPtr(outObject, result); + + return SLANG_OK; + } + virtual Result createRootShaderObject(IShaderProgram* program, ShaderObjectBase** outObject) override { auto cpuProgram = static_cast<CPUShaderProgram*>(program); |
