diff options
| author | Yong He <yonghe@outlook.com> | 2021-07-08 13:30:17 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-08 16:30:17 -0400 |
| commit | 09950676b3f73bb9967aea183d27a30d63098475 (patch) | |
| tree | aba3e69b72554b07da1188fd44d5f3ce3d90da26 /tools/gfx/cpu/render-cpu.cpp | |
| parent | 06c4926ec51ce9548f2dc44ee948a467d588def8 (diff) | |
Implement gfx inline ray tracing on D3D12. (#1902)
* Update VS projects to 2019.
* Empty commit to trigger build
* Implement gfx inline ray tracing on D3D12.
Diffstat (limited to 'tools/gfx/cpu/render-cpu.cpp')
| -rw-r--r-- | tools/gfx/cpu/render-cpu.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/gfx/cpu/render-cpu.cpp b/tools/gfx/cpu/render-cpu.cpp index af1fcc65a..56804f15e 100644 --- a/tools/gfx/cpu/render-cpu.cpp +++ b/tools/gfx/cpu/render-cpu.cpp @@ -379,12 +379,12 @@ public: protected: CPUResourceView(Kind kind, Desc const& desc) : m_kind(kind) - , m_desc(desc) - {} + { + m_desc = desc; + } private: Kind m_kind; - Desc m_desc; }; class CPUBufferView : public CPUResourceView |
