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authorEllie Hermaszewska <ellieh@nvidia.com>2024-10-29 14:49:26 +0800
committerGitHub <noreply@github.com>2024-10-29 14:49:26 +0800
commitf65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch)
treeea1d61342cd29368e19135000ec2948813096205 /tools/gfx/cpu/cpu-resource-views.cpp
parenta729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff)
format
* format * Minor test fixes * enable checking cpp format in ci
Diffstat (limited to 'tools/gfx/cpu/cpu-resource-views.cpp')
-rw-r--r--tools/gfx/cpu/cpu-resource-views.cpp36
1 files changed, 24 insertions, 12 deletions
diff --git a/tools/gfx/cpu/cpu-resource-views.cpp b/tools/gfx/cpu/cpu-resource-views.cpp
index ccf253cab..b9d04beff 100644
--- a/tools/gfx/cpu/cpu-resource-views.cpp
+++ b/tools/gfx/cpu/cpu-resource-views.cpp
@@ -77,8 +77,10 @@ void TextureResourceViewImpl::SampleLevel(
int32_t baseCoordCount = baseShape->baseCoordCount;
int32_t integerMipLevel = int32_t(level + 0.5f);
- if (integerMipLevel >= desc.numMipLevels) integerMipLevel = desc.numMipLevels - 1;
- if (integerMipLevel < 0) integerMipLevel = 0;
+ if (integerMipLevel >= desc.numMipLevels)
+ integerMipLevel = desc.numMipLevels - 1;
+ if (integerMipLevel < 0)
+ integerMipLevel = 0;
auto& mipLevelInfo = texture->m_mipLevels[integerMipLevel];
@@ -90,8 +92,10 @@ void TextureResourceViewImpl::SampleLevel(
{
elementIndex = int32_t(coords[coordIndex++] + 0.5f);
}
- if (elementIndex >= effectiveArrayElementCount) elementIndex = effectiveArrayElementCount - 1;
- if (elementIndex < 0) elementIndex = 0;
+ if (elementIndex >= effectiveArrayElementCount)
+ elementIndex = effectiveArrayElementCount - 1;
+ if (elementIndex < 0)
+ elementIndex = 0;
// Note: for now we are just going to do nearest-neighbor sampling
//
@@ -107,8 +111,10 @@ void TextureResourceViewImpl::SampleLevel(
int32_t integerCoord = int32_t(coord * (extent - 1) + 0.5f);
- if (integerCoord >= extent) integerCoord = extent - 1;
- if (integerCoord < 0) integerCoord = 0;
+ if (integerCoord >= extent)
+ integerCoord = extent - 1;
+ if (integerCoord < 0)
+ integerCoord = 0;
texelOffset += integerCoord * mipLevelInfo.strides[axis];
}
@@ -145,16 +151,20 @@ void* TextureResourceViewImpl::_getTexelPtr(int32_t const* texelCoords)
{
elementIndex = texelCoords[coordIndex++];
}
- if (elementIndex >= effectiveArrayElementCount) elementIndex = effectiveArrayElementCount - 1;
- if (elementIndex < 0) elementIndex = 0;
+ if (elementIndex >= effectiveArrayElementCount)
+ elementIndex = effectiveArrayElementCount - 1;
+ if (elementIndex < 0)
+ elementIndex = 0;
int32_t mipLevel = 0;
if (!hasMipLevels)
{
mipLevel = texelCoords[coordIndex++];
}
- if (mipLevel >= desc.numMipLevels) mipLevel = desc.numMipLevels - 1;
- if (mipLevel < 0) mipLevel = 0;
+ if (mipLevel >= desc.numMipLevels)
+ mipLevel = desc.numMipLevels - 1;
+ if (mipLevel < 0)
+ mipLevel = 0;
auto& mipLevelInfo = texture->m_mipLevels[mipLevel];
@@ -163,8 +173,10 @@ void* TextureResourceViewImpl::_getTexelPtr(int32_t const* texelCoords)
for (int32_t axis = 0; axis < rank; ++axis)
{
int32_t coord = texelCoords[axis];
- if (coord >= mipLevelInfo.extents[axis]) coord = mipLevelInfo.extents[axis] - 1;
- if (coord < 0) coord = 0;
+ if (coord >= mipLevelInfo.extents[axis])
+ coord = mipLevelInfo.extents[axis] - 1;
+ if (coord < 0)
+ coord = 0;
texelOffset += texelCoords[axis] * mipLevelInfo.strides[axis];
}