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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-07-27 15:53:36 -0700
committerGitHub <noreply@github.com>2022-07-27 15:53:36 -0700
commited37dcbc175d07134cb0493f5e379a19e97c82f5 (patch)
tree0abd3202401d89e76a979ab7c18569afd63db8a6 /tools/gfx/cpu/cpu-pipeline-state.cpp
parentde0f8cf1be0770b87a117b637943db4ad4e1158b (diff)
Split render-cpu into smaller files (#2340)
* render-cpu split, does not compile * split finished, one compile error * added missing include and missing destructor implementation * Rerun TeamCity CI
Diffstat (limited to 'tools/gfx/cpu/cpu-pipeline-state.cpp')
-rw-r--r--tools/gfx/cpu/cpu-pipeline-state.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/tools/gfx/cpu/cpu-pipeline-state.cpp b/tools/gfx/cpu/cpu-pipeline-state.cpp
new file mode 100644
index 000000000..7d2b6a636
--- /dev/null
+++ b/tools/gfx/cpu/cpu-pipeline-state.cpp
@@ -0,0 +1,27 @@
+// cpu-pipeline-state.cpp
+#include "cpu-pipeline-state.h"
+
+#include "cpu-shader-program.h"
+
+namespace gfx
+{
+using namespace Slang;
+
+namespace cpu
+{
+
+ ShaderProgramImpl* PipelineStateImpl::getProgram()
+ {
+ return static_cast<ShaderProgramImpl*>(m_program.Ptr());
+ }
+
+ void PipelineStateImpl::init(const ComputePipelineStateDesc& inDesc)
+ {
+ PipelineStateDesc pipelineDesc;
+ pipelineDesc.type = PipelineType::Compute;
+ pipelineDesc.compute = inDesc;
+ initializeBase(pipelineDesc);
+ }
+
+} // namespace cpu
+} // namespace gfx