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authorEllie Hermaszewska <ellieh@nvidia.com>2024-10-29 14:49:26 +0800
committerGitHub <noreply@github.com>2024-10-29 14:49:26 +0800
commitf65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch)
treeea1d61342cd29368e19135000ec2948813096205 /tools/gfx/command-encoder-com-forward.h
parenta729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff)
format
* format * Minor test fixes * enable checking cpp format in ci
Diffstat (limited to 'tools/gfx/command-encoder-com-forward.h')
-rw-r--r--tools/gfx/command-encoder-com-forward.h301
1 files changed, 162 insertions, 139 deletions
diff --git a/tools/gfx/command-encoder-com-forward.h b/tools/gfx/command-encoder-com-forward.h
index 9a26b0590..43f87c931 100644
--- a/tools/gfx/command-encoder-com-forward.h
+++ b/tools/gfx/command-encoder-com-forward.h
@@ -1,142 +1,165 @@
#pragma once
-#define SLANG_GFX_FORWARD_RESOURCE_COMMAND_ENCODER_IMPL(ResourceCommandEncoderBase) \
- virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface( \
- SlangUUID const& uuid, void** outObject) override \
- { \
- return ResourceCommandEncoderBase::queryInterface(uuid, outObject); \
- } \
- virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override \
- { \
- return ResourceCommandEncoderBase::addRef(); \
- } \
- virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override \
- { \
- return ResourceCommandEncoderBase::release(); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL copyBuffer( \
- IBufferResource* dst, Offset dstOffset, IBufferResource* src, Offset srcOffset, Size size) \
- override \
- { \
- ResourceCommandEncoderBase::copyBuffer(dst, dstOffset, src, srcOffset, size); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL copyTexture( \
- ITextureResource* dst, \
- ResourceState dstState, \
- SubresourceRange dstSubresource, \
- ITextureResource::Offset3D dstOffset, \
- ITextureResource* src, \
- ResourceState srcState, \
- SubresourceRange srcSubresource, \
- ITextureResource::Offset3D srcOffset, \
- ITextureResource::Extents extent) override \
- { \
- ResourceCommandEncoderBase::copyTexture( \
- dst, \
- dstState, \
- dstSubresource, \
- dstOffset, \
- src, \
- srcState, \
- srcSubresource, \
- srcOffset, \
- extent); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL copyTextureToBuffer( \
- IBufferResource* dst, \
- Offset dstOffset, \
- Size dstSize, \
- Size dstRowStride, \
- ITextureResource* src, \
- ResourceState srcState, \
- SubresourceRange srcSubresource, \
- ITextureResource::Offset3D srcOffset, \
- ITextureResource::Extents extent) override \
- { \
- ResourceCommandEncoderBase::copyTextureToBuffer( \
- dst, \
- dstOffset, \
- dstSize, \
- dstRowStride, \
- src, \
- srcState, \
- srcSubresource, \
- srcOffset, \
- extent); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL uploadTextureData( \
- ITextureResource* dst, \
- SubresourceRange subResourceRange, \
- ITextureResource::Offset3D offset, \
- ITextureResource::Extents extent, \
- ITextureResource::SubresourceData* subResourceData, \
- GfxCount subResourceDataCount) override \
- { \
- ResourceCommandEncoderBase::uploadTextureData( \
- dst, subResourceRange, offset, extent, subResourceData, subResourceDataCount); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL uploadBufferData( \
- IBufferResource* dst, Offset offset, Size size, void* data) override \
- { \
- ResourceCommandEncoderBase::uploadBufferData(dst, offset, size, data); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL textureBarrier( \
- GfxCount count, ITextureResource* const* textures, ResourceState src, ResourceState dst) \
- override \
- { \
- ResourceCommandEncoderBase::textureBarrier(count, textures, src, dst); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL textureSubresourceBarrier( \
- ITextureResource* texture, \
- SubresourceRange subresourceRange, \
- ResourceState src, \
- ResourceState dst) override \
- { \
- ResourceCommandEncoderBase::textureSubresourceBarrier( \
- texture, subresourceRange, src, dst); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL bufferBarrier( \
- GfxCount count, IBufferResource* const* buffers, ResourceState src, ResourceState dst) \
- override \
- { \
- ResourceCommandEncoderBase::bufferBarrier(count, buffers, src, dst); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL clearResourceView( \
- IResourceView* view, ClearValue* clearValue, ClearResourceViewFlags::Enum flags) override \
- { \
- ResourceCommandEncoderBase::clearResourceView(view, clearValue, flags); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL resolveResource( \
- ITextureResource* source, \
- ResourceState sourceState, \
- SubresourceRange sourceRange, \
- ITextureResource* dest, \
- ResourceState destState, \
- SubresourceRange destRange) override \
- { \
- ResourceCommandEncoderBase::resolveResource( \
- source, sourceState, sourceRange, dest, destState, destRange); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL resolveQuery( \
- IQueryPool* queryPool, \
- GfxIndex index, \
- GfxCount count, \
- IBufferResource* buffer, \
- Offset offset) override \
- { \
- ResourceCommandEncoderBase::resolveQuery(queryPool, index, count, buffer, offset); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL writeTimestamp(IQueryPool* pool, GfxIndex index) \
- override \
- { \
- ResourceCommandEncoderBase::writeTimestamp(pool, index); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL beginDebugEvent(const char* name, float rgbColor[3]) \
- override \
- { \
- ResourceCommandEncoderBase::beginDebugEvent(name, rgbColor); \
- } \
- virtual SLANG_NO_THROW void SLANG_MCALL endDebugEvent() override \
- { \
- ResourceCommandEncoderBase::endDebugEvent(); \
+#define SLANG_GFX_FORWARD_RESOURCE_COMMAND_ENCODER_IMPL(ResourceCommandEncoderBase) \
+ virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface( \
+ SlangUUID const& uuid, \
+ void** outObject) override \
+ { \
+ return ResourceCommandEncoderBase::queryInterface(uuid, outObject); \
+ } \
+ virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override \
+ { \
+ return ResourceCommandEncoderBase::addRef(); \
+ } \
+ virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override \
+ { \
+ return ResourceCommandEncoderBase::release(); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL copyBuffer( \
+ IBufferResource* dst, \
+ Offset dstOffset, \
+ IBufferResource* src, \
+ Offset srcOffset, \
+ Size size) override \
+ { \
+ ResourceCommandEncoderBase::copyBuffer(dst, dstOffset, src, srcOffset, size); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL copyTexture( \
+ ITextureResource* dst, \
+ ResourceState dstState, \
+ SubresourceRange dstSubresource, \
+ ITextureResource::Offset3D dstOffset, \
+ ITextureResource* src, \
+ ResourceState srcState, \
+ SubresourceRange srcSubresource, \
+ ITextureResource::Offset3D srcOffset, \
+ ITextureResource::Extents extent) override \
+ { \
+ ResourceCommandEncoderBase::copyTexture( \
+ dst, \
+ dstState, \
+ dstSubresource, \
+ dstOffset, \
+ src, \
+ srcState, \
+ srcSubresource, \
+ srcOffset, \
+ extent); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL copyTextureToBuffer( \
+ IBufferResource* dst, \
+ Offset dstOffset, \
+ Size dstSize, \
+ Size dstRowStride, \
+ ITextureResource* src, \
+ ResourceState srcState, \
+ SubresourceRange srcSubresource, \
+ ITextureResource::Offset3D srcOffset, \
+ ITextureResource::Extents extent) override \
+ { \
+ ResourceCommandEncoderBase::copyTextureToBuffer( \
+ dst, \
+ dstOffset, \
+ dstSize, \
+ dstRowStride, \
+ src, \
+ srcState, \
+ srcSubresource, \
+ srcOffset, \
+ extent); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL uploadTextureData( \
+ ITextureResource* dst, \
+ SubresourceRange subResourceRange, \
+ ITextureResource::Offset3D offset, \
+ ITextureResource::Extents extent, \
+ ITextureResource::SubresourceData* subResourceData, \
+ GfxCount subResourceDataCount) override \
+ { \
+ ResourceCommandEncoderBase::uploadTextureData( \
+ dst, \
+ subResourceRange, \
+ offset, \
+ extent, \
+ subResourceData, \
+ subResourceDataCount); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL \
+ uploadBufferData(IBufferResource* dst, Offset offset, Size size, void* data) override \
+ { \
+ ResourceCommandEncoderBase::uploadBufferData(dst, offset, size, data); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL textureBarrier( \
+ GfxCount count, \
+ ITextureResource* const* textures, \
+ ResourceState src, \
+ ResourceState dst) override \
+ { \
+ ResourceCommandEncoderBase::textureBarrier(count, textures, src, dst); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL textureSubresourceBarrier( \
+ ITextureResource* texture, \
+ SubresourceRange subresourceRange, \
+ ResourceState src, \
+ ResourceState dst) override \
+ { \
+ ResourceCommandEncoderBase::textureSubresourceBarrier( \
+ texture, \
+ subresourceRange, \
+ src, \
+ dst); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL bufferBarrier( \
+ GfxCount count, \
+ IBufferResource* const* buffers, \
+ ResourceState src, \
+ ResourceState dst) override \
+ { \
+ ResourceCommandEncoderBase::bufferBarrier(count, buffers, src, dst); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL clearResourceView( \
+ IResourceView* view, \
+ ClearValue* clearValue, \
+ ClearResourceViewFlags::Enum flags) override \
+ { \
+ ResourceCommandEncoderBase::clearResourceView(view, clearValue, flags); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL resolveResource( \
+ ITextureResource* source, \
+ ResourceState sourceState, \
+ SubresourceRange sourceRange, \
+ ITextureResource* dest, \
+ ResourceState destState, \
+ SubresourceRange destRange) override \
+ { \
+ ResourceCommandEncoderBase::resolveResource( \
+ source, \
+ sourceState, \
+ sourceRange, \
+ dest, \
+ destState, \
+ destRange); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL resolveQuery( \
+ IQueryPool* queryPool, \
+ GfxIndex index, \
+ GfxCount count, \
+ IBufferResource* buffer, \
+ Offset offset) override \
+ { \
+ ResourceCommandEncoderBase::resolveQuery(queryPool, index, count, buffer, offset); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL writeTimestamp(IQueryPool* pool, GfxIndex index) \
+ override \
+ { \
+ ResourceCommandEncoderBase::writeTimestamp(pool, index); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL beginDebugEvent(const char* name, float rgbColor[3]) \
+ override \
+ { \
+ ResourceCommandEncoderBase::beginDebugEvent(name, rgbColor); \
+ } \
+ virtual SLANG_NO_THROW void SLANG_MCALL endDebugEvent() override \
+ { \
+ ResourceCommandEncoderBase::endDebugEvent(); \
}