diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-10-29 14:49:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-29 14:49:26 +0800 |
| commit | f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch) | |
| tree | ea1d61342cd29368e19135000ec2948813096205 /tools/gfx/command-encoder-com-forward.h | |
| parent | a729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff) | |
format
* format
* Minor test fixes
* enable checking cpp format in ci
Diffstat (limited to 'tools/gfx/command-encoder-com-forward.h')
| -rw-r--r-- | tools/gfx/command-encoder-com-forward.h | 301 |
1 files changed, 162 insertions, 139 deletions
diff --git a/tools/gfx/command-encoder-com-forward.h b/tools/gfx/command-encoder-com-forward.h index 9a26b0590..43f87c931 100644 --- a/tools/gfx/command-encoder-com-forward.h +++ b/tools/gfx/command-encoder-com-forward.h @@ -1,142 +1,165 @@ #pragma once -#define SLANG_GFX_FORWARD_RESOURCE_COMMAND_ENCODER_IMPL(ResourceCommandEncoderBase) \ - virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface( \ - SlangUUID const& uuid, void** outObject) override \ - { \ - return ResourceCommandEncoderBase::queryInterface(uuid, outObject); \ - } \ - virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override \ - { \ - return ResourceCommandEncoderBase::addRef(); \ - } \ - virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override \ - { \ - return ResourceCommandEncoderBase::release(); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL copyBuffer( \ - IBufferResource* dst, Offset dstOffset, IBufferResource* src, Offset srcOffset, Size size) \ - override \ - { \ - ResourceCommandEncoderBase::copyBuffer(dst, dstOffset, src, srcOffset, size); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL copyTexture( \ - ITextureResource* dst, \ - ResourceState dstState, \ - SubresourceRange dstSubresource, \ - ITextureResource::Offset3D dstOffset, \ - ITextureResource* src, \ - ResourceState srcState, \ - SubresourceRange srcSubresource, \ - ITextureResource::Offset3D srcOffset, \ - ITextureResource::Extents extent) override \ - { \ - ResourceCommandEncoderBase::copyTexture( \ - dst, \ - dstState, \ - dstSubresource, \ - dstOffset, \ - src, \ - srcState, \ - srcSubresource, \ - srcOffset, \ - extent); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL copyTextureToBuffer( \ - IBufferResource* dst, \ - Offset dstOffset, \ - Size dstSize, \ - Size dstRowStride, \ - ITextureResource* src, \ - ResourceState srcState, \ - SubresourceRange srcSubresource, \ - ITextureResource::Offset3D srcOffset, \ - ITextureResource::Extents extent) override \ - { \ - ResourceCommandEncoderBase::copyTextureToBuffer( \ - dst, \ - dstOffset, \ - dstSize, \ - dstRowStride, \ - src, \ - srcState, \ - srcSubresource, \ - srcOffset, \ - extent); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL uploadTextureData( \ - ITextureResource* dst, \ - SubresourceRange subResourceRange, \ - ITextureResource::Offset3D offset, \ - ITextureResource::Extents extent, \ - ITextureResource::SubresourceData* subResourceData, \ - GfxCount subResourceDataCount) override \ - { \ - ResourceCommandEncoderBase::uploadTextureData( \ - dst, subResourceRange, offset, extent, subResourceData, subResourceDataCount); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL uploadBufferData( \ - IBufferResource* dst, Offset offset, Size size, void* data) override \ - { \ - ResourceCommandEncoderBase::uploadBufferData(dst, offset, size, data); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL textureBarrier( \ - GfxCount count, ITextureResource* const* textures, ResourceState src, ResourceState dst) \ - override \ - { \ - ResourceCommandEncoderBase::textureBarrier(count, textures, src, dst); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL textureSubresourceBarrier( \ - ITextureResource* texture, \ - SubresourceRange subresourceRange, \ - ResourceState src, \ - ResourceState dst) override \ - { \ - ResourceCommandEncoderBase::textureSubresourceBarrier( \ - texture, subresourceRange, src, dst); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL bufferBarrier( \ - GfxCount count, IBufferResource* const* buffers, ResourceState src, ResourceState dst) \ - override \ - { \ - ResourceCommandEncoderBase::bufferBarrier(count, buffers, src, dst); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL clearResourceView( \ - IResourceView* view, ClearValue* clearValue, ClearResourceViewFlags::Enum flags) override \ - { \ - ResourceCommandEncoderBase::clearResourceView(view, clearValue, flags); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL resolveResource( \ - ITextureResource* source, \ - ResourceState sourceState, \ - SubresourceRange sourceRange, \ - ITextureResource* dest, \ - ResourceState destState, \ - SubresourceRange destRange) override \ - { \ - ResourceCommandEncoderBase::resolveResource( \ - source, sourceState, sourceRange, dest, destState, destRange); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL resolveQuery( \ - IQueryPool* queryPool, \ - GfxIndex index, \ - GfxCount count, \ - IBufferResource* buffer, \ - Offset offset) override \ - { \ - ResourceCommandEncoderBase::resolveQuery(queryPool, index, count, buffer, offset); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL writeTimestamp(IQueryPool* pool, GfxIndex index) \ - override \ - { \ - ResourceCommandEncoderBase::writeTimestamp(pool, index); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL beginDebugEvent(const char* name, float rgbColor[3]) \ - override \ - { \ - ResourceCommandEncoderBase::beginDebugEvent(name, rgbColor); \ - } \ - virtual SLANG_NO_THROW void SLANG_MCALL endDebugEvent() override \ - { \ - ResourceCommandEncoderBase::endDebugEvent(); \ +#define SLANG_GFX_FORWARD_RESOURCE_COMMAND_ENCODER_IMPL(ResourceCommandEncoderBase) \ + virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface( \ + SlangUUID const& uuid, \ + void** outObject) override \ + { \ + return ResourceCommandEncoderBase::queryInterface(uuid, outObject); \ + } \ + virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override \ + { \ + return ResourceCommandEncoderBase::addRef(); \ + } \ + virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override \ + { \ + return ResourceCommandEncoderBase::release(); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL copyBuffer( \ + IBufferResource* dst, \ + Offset dstOffset, \ + IBufferResource* src, \ + Offset srcOffset, \ + Size size) override \ + { \ + ResourceCommandEncoderBase::copyBuffer(dst, dstOffset, src, srcOffset, size); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL copyTexture( \ + ITextureResource* dst, \ + ResourceState dstState, \ + SubresourceRange dstSubresource, \ + ITextureResource::Offset3D dstOffset, \ + ITextureResource* src, \ + ResourceState srcState, \ + SubresourceRange srcSubresource, \ + ITextureResource::Offset3D srcOffset, \ + ITextureResource::Extents extent) override \ + { \ + ResourceCommandEncoderBase::copyTexture( \ + dst, \ + dstState, \ + dstSubresource, \ + dstOffset, \ + src, \ + srcState, \ + srcSubresource, \ + srcOffset, \ + extent); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL copyTextureToBuffer( \ + IBufferResource* dst, \ + Offset dstOffset, \ + Size dstSize, \ + Size dstRowStride, \ + ITextureResource* src, \ + ResourceState srcState, \ + SubresourceRange srcSubresource, \ + ITextureResource::Offset3D srcOffset, \ + ITextureResource::Extents extent) override \ + { \ + ResourceCommandEncoderBase::copyTextureToBuffer( \ + dst, \ + dstOffset, \ + dstSize, \ + dstRowStride, \ + src, \ + srcState, \ + srcSubresource, \ + srcOffset, \ + extent); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL uploadTextureData( \ + ITextureResource* dst, \ + SubresourceRange subResourceRange, \ + ITextureResource::Offset3D offset, \ + ITextureResource::Extents extent, \ + ITextureResource::SubresourceData* subResourceData, \ + GfxCount subResourceDataCount) override \ + { \ + ResourceCommandEncoderBase::uploadTextureData( \ + dst, \ + subResourceRange, \ + offset, \ + extent, \ + subResourceData, \ + subResourceDataCount); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL \ + uploadBufferData(IBufferResource* dst, Offset offset, Size size, void* data) override \ + { \ + ResourceCommandEncoderBase::uploadBufferData(dst, offset, size, data); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL textureBarrier( \ + GfxCount count, \ + ITextureResource* const* textures, \ + ResourceState src, \ + ResourceState dst) override \ + { \ + ResourceCommandEncoderBase::textureBarrier(count, textures, src, dst); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL textureSubresourceBarrier( \ + ITextureResource* texture, \ + SubresourceRange subresourceRange, \ + ResourceState src, \ + ResourceState dst) override \ + { \ + ResourceCommandEncoderBase::textureSubresourceBarrier( \ + texture, \ + subresourceRange, \ + src, \ + dst); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL bufferBarrier( \ + GfxCount count, \ + IBufferResource* const* buffers, \ + ResourceState src, \ + ResourceState dst) override \ + { \ + ResourceCommandEncoderBase::bufferBarrier(count, buffers, src, dst); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL clearResourceView( \ + IResourceView* view, \ + ClearValue* clearValue, \ + ClearResourceViewFlags::Enum flags) override \ + { \ + ResourceCommandEncoderBase::clearResourceView(view, clearValue, flags); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL resolveResource( \ + ITextureResource* source, \ + ResourceState sourceState, \ + SubresourceRange sourceRange, \ + ITextureResource* dest, \ + ResourceState destState, \ + SubresourceRange destRange) override \ + { \ + ResourceCommandEncoderBase::resolveResource( \ + source, \ + sourceState, \ + sourceRange, \ + dest, \ + destState, \ + destRange); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL resolveQuery( \ + IQueryPool* queryPool, \ + GfxIndex index, \ + GfxCount count, \ + IBufferResource* buffer, \ + Offset offset) override \ + { \ + ResourceCommandEncoderBase::resolveQuery(queryPool, index, count, buffer, offset); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL writeTimestamp(IQueryPool* pool, GfxIndex index) \ + override \ + { \ + ResourceCommandEncoderBase::writeTimestamp(pool, index); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL beginDebugEvent(const char* name, float rgbColor[3]) \ + override \ + { \ + ResourceCommandEncoderBase::beginDebugEvent(name, rgbColor); \ + } \ + virtual SLANG_NO_THROW void SLANG_MCALL endDebugEvent() override \ + { \ + ResourceCommandEncoderBase::endDebugEvent(); \ } |
