diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-11-06 01:47:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-05 09:47:26 -0800 |
| commit | b118451e301d734e3e783b3acdf871f3f6ea851c (patch) | |
| tree | 277f160d31e2c442f724bc6a2d3c09fabff403ca /tools/gfx-unit-test/texture-types-tests.cpp | |
| parent | 53dd5928c35d5a5cb1f7d2a563348fd1fa87d672 (diff) | |
Move switch statement bodies to their own lines (#5493)
* Move switch statement bodies to their own lines
* format
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/gfx-unit-test/texture-types-tests.cpp')
| -rw-r--r-- | tools/gfx-unit-test/texture-types-tests.cpp | 59 |
1 files changed, 43 insertions, 16 deletions
diff --git a/tools/gfx-unit-test/texture-types-tests.cpp b/tools/gfx-unit-test/texture-types-tests.cpp index 0aa082a1e..89342f9cf 100644 --- a/tools/gfx-unit-test/texture-types-tests.cpp +++ b/tools/gfx-unit-test/texture-types-tests.cpp @@ -56,13 +56,18 @@ struct BaseTextureViewTest { switch (type) { - case IResourceView::Type::RenderTarget: return ResourceState::RenderTarget; - case IResourceView::Type::DepthStencil: return ResourceState::DepthWrite; - case IResourceView::Type::ShaderResource: return ResourceState::ShaderResource; - case IResourceView::Type::UnorderedAccess: return ResourceState::UnorderedAccess; + case IResourceView::Type::RenderTarget: + return ResourceState::RenderTarget; + case IResourceView::Type::DepthStencil: + return ResourceState::DepthWrite; + case IResourceView::Type::ShaderResource: + return ResourceState::ShaderResource; + case IResourceView::Type::UnorderedAccess: + return ResourceState::UnorderedAccess; case IResourceView::Type::AccelerationStructure: return ResourceState::AccelerationStructure; - default: return ResourceState::Undefined; + default: + return ResourceState::Undefined; } } @@ -74,21 +79,43 @@ struct BaseTextureViewTest switch (textureInfo->textureType) { - case IResource::Type::Texture1D: shape = "1D"; break; - case IResource::Type::Texture2D: shape = "2D"; break; - case IResource::Type::Texture3D: shape = "3D"; break; - case IResource::Type::TextureCube: shape = "Cube"; break; - default: assert(!"Invalid texture shape"); SLANG_CHECK_ABORT(false); + case IResource::Type::Texture1D: + shape = "1D"; + break; + case IResource::Type::Texture2D: + shape = "2D"; + break; + case IResource::Type::Texture3D: + shape = "3D"; + break; + case IResource::Type::TextureCube: + shape = "Cube"; + break; + default: + assert(!"Invalid texture shape"); + SLANG_CHECK_ABORT(false); } switch (viewType) { - case IResourceView::Type::RenderTarget: view = "Render"; break; - case IResourceView::Type::DepthStencil: view = "Depth"; break; - case IResourceView::Type::ShaderResource: view = "Shader"; break; - case IResourceView::Type::UnorderedAccess: view = "Unordered"; break; - case IResourceView::Type::AccelerationStructure: view = "Accel"; break; - default: assert(!"Invalid resource view"); SLANG_CHECK_ABORT(false); + case IResourceView::Type::RenderTarget: + view = "Render"; + break; + case IResourceView::Type::DepthStencil: + view = "Depth"; + break; + case IResourceView::Type::ShaderResource: + view = "Shader"; + break; + case IResourceView::Type::UnorderedAccess: + view = "Unordered"; + break; + case IResourceView::Type::AccelerationStructure: + view = "Accel"; + break; + default: + assert(!"Invalid resource view"); + SLANG_CHECK_ABORT(false); } return base + shape + view; |
