diff options
| author | Yong He <yonghe@outlook.com> | 2022-02-10 11:50:07 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-10 11:50:07 -0800 |
| commit | 0c04885da9edc3df7a1ef5cb520be1bd29eb13e4 (patch) | |
| tree | 401c9220c3dcf23e4698405e00fe3b5176e0e472 /tools/gfx-unit-test/root-shader-parameter.slang | |
| parent | 15f07d14b5f048dc355536cbdf5cf9c10291b13b (diff) | |
gfx: support d3d12 root parameters (#2122)
* Various fixes to gfx.
* Fix.
* Fixes.
* Fix.
* gfx: support root parameter via user-defined attribute.
* Fix.
* Fix.
* Skip d3d12 tests on win x86.
* Fixes.
Co-authored-by: Yong He <yhe@nvidia.com>
Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
Diffstat (limited to 'tools/gfx-unit-test/root-shader-parameter.slang')
| -rw-r--r-- | tools/gfx-unit-test/root-shader-parameter.slang | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/tools/gfx-unit-test/root-shader-parameter.slang b/tools/gfx-unit-test/root-shader-parameter.slang new file mode 100644 index 000000000..bf7af1851 --- /dev/null +++ b/tools/gfx-unit-test/root-shader-parameter.slang @@ -0,0 +1,32 @@ +// root-shader-parameter.slang + +// Test use of root shader parameters. +[__AttributeUsage(_AttributeTargets.Var)] +struct rootAttribute {}; + +struct S1 +{ + StructuredBuffer<uint> c0; + [root] RWStructuredBuffer<uint> c1; + StructuredBuffer<uint> c2; +} + +struct S0 +{ + StructuredBuffer<uint> b0; + [root] StructuredBuffer<uint> b1; + ParameterBlock<S1> s1; + ConstantBuffer<S1> s2; +} + +ParameterBlock<S0> g; +[root] RWStructuredBuffer<uint> buffer; + +[shader("compute")] +[numthreads(1,1,1)] +void computeMain( + uint3 sv_dispatchThreadID : SV_DispatchThreadID) +{ + buffer[0] = g.b0[0] - g.b1[0] + g.s1.c0[0] - g.s1.c1[0] + g.s1.c2[0] + g.s2.c0[0] - g.s2.c1[0] + g.s2.c2[0]; + // 10-1+2-3+4+5-6+7 +} |
