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authorYong He <yonghe@outlook.com>2022-02-16 22:34:20 -0800
committerGitHub <noreply@github.com>2022-02-16 22:34:20 -0800
commitd4145519dd86f6d18b07393d989141bda4d4ceb3 (patch)
tree656652524093abc1699301913506a906cf8e05c3 /tools/gfx-unit-test/root-shader-parameter.cpp
parent505860911a562f25a8ada1bc294786c3a63b848f (diff)
Various gfx fixes. (#2132)
* Various gfx fixes. * Fix test case. * Fix crash. * Trigger build * Trigger build 2 * Fix vulkan unit tests. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx-unit-test/root-shader-parameter.cpp')
-rw-r--r--tools/gfx-unit-test/root-shader-parameter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx-unit-test/root-shader-parameter.cpp b/tools/gfx-unit-test/root-shader-parameter.cpp
index a7b92843d..b01cb62f3 100644
--- a/tools/gfx-unit-test/root-shader-parameter.cpp
+++ b/tools/gfx-unit-test/root-shader-parameter.cpp
@@ -9,7 +9,7 @@ using namespace gfx;
namespace gfx_test
{
- ComPtr<IBufferResource> createBuffer(IDevice* device, uint32_t content)
+ static ComPtr<IBufferResource> createBuffer(IDevice* device, uint32_t content)
{
ComPtr<IBufferResource> buffer;
IBufferResource::Desc bufferDesc = {};