diff options
| author | cheneym2 <acheney@nvidia.com> | 2025-03-05 16:45:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-05 13:45:03 -0800 |
| commit | 0634684495f709fe3594fdcd483cfce7933e54eb (patch) | |
| tree | 7a5d99705475a885b0d22169a56678a399133d12 /tools/gfx-unit-test/precompiled-module-2.cpp | |
| parent | 5248a0254a48382d06ecb190c9f87c0ab62ff534 (diff) | |
Support SPIR-V deferred linking option (#6500)
The new option "SkipDownstreamLinking" will defer final downstream IR
linking to the user application. This option only has an effect if
there are modules that were precompiled to the target IR using
precompileForTarget().
Until now, the default behavior for SPIR-V was to use deferred linking, and
the default behavior for DXIL was to use immediate/internal linking in Slang.
This change only affects the SPIR-V behavior such that both deferred and
non-deferred linking is supported based on the new option.
To support the non-deferred option, Slang will internally call into
SPIRV-Tools-link to reconstitute a complete SPIR-V shader program when
necessary (due to modules having been precompiled to target IR).
Otherwise, if SkipDownstreamLinking is enabled, the shader returned by
e.g. getTargetCode() or getEntryPointCode() may have import linkage to
the SPIR-V embedded in the constituent modules.
Closes #4994
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Diffstat (limited to 'tools/gfx-unit-test/precompiled-module-2.cpp')
| -rw-r--r-- | tools/gfx-unit-test/precompiled-module-2.cpp | 65 |
1 files changed, 53 insertions, 12 deletions
diff --git a/tools/gfx-unit-test/precompiled-module-2.cpp b/tools/gfx-unit-test/precompiled-module-2.cpp index ca9f8b565..792f328b0 100644 --- a/tools/gfx-unit-test/precompiled-module-2.cpp +++ b/tools/gfx-unit-test/precompiled-module-2.cpp @@ -17,7 +17,7 @@ static Slang::Result precompileProgram( gfx::IDevice* device, ISlangMutableFileSystem* fileSys, const char* shaderModuleName, - bool precompileToTarget) + PrecompilationMode precompilationMode) { Slang::ComPtr<slang::ISession> slangSession; SLANG_RETURN_ON_FAIL(device->getSlangSession(slangSession.writeRef())); @@ -37,7 +37,8 @@ static Slang::Result precompileProgram( if (!module) return SLANG_FAIL; - if (precompileToTarget) + if (precompilationMode == PrecompilationMode::InternalLink || + precompilationMode == PrecompilationMode::ExternalLink) { SlangCompileTarget target; switch (device->getDeviceInfo().deviceType) @@ -82,7 +83,7 @@ static Slang::Result precompileProgram( void precompiledModule2TestImplCommon( IDevice* device, UnitTestContext* context, - bool precompileToTarget) + PrecompilationMode precompilationMode) { Slang::ComPtr<ITransientResourceHeap> transientHeap; ITransientResourceHeap::Desc transientHeapDesc = {}; @@ -100,7 +101,7 @@ void precompiledModule2TestImplCommon( device, memoryFileSystem.get(), "precompiled-module-imported", - precompileToTarget)); + precompilationMode)); // Next, load the precompiled slang program. Slang::ComPtr<slang::ISession> slangSession; @@ -121,6 +122,17 @@ void precompiledModule2TestImplCommon( } sessionDesc.targets = &targetDesc; sessionDesc.fileSystem = memoryFileSystem.get(); + + Slang::List<slang::CompilerOptionEntry> options; + slang::CompilerOptionEntry skipDownstreamLinkingOption; + skipDownstreamLinkingOption.name = slang::CompilerOptionName::SkipDownstreamLinking; + skipDownstreamLinkingOption.value.kind = slang::CompilerOptionValueKind::Int; + skipDownstreamLinkingOption.value.intValue0 = + precompilationMode == PrecompilationMode::ExternalLink; + options.add(skipDownstreamLinkingOption); + + sessionDesc.compilerOptionEntries = options.getBuffer(); + sessionDesc.compilerOptionEntryCount = options.getCount(); auto globalSession = slangSession->getGlobalSession(); globalSession->createSession(sessionDesc, slangSession.writeRef()); @@ -147,7 +159,8 @@ void precompiledModule2TestImplCommon( shaderProgram, "precompiled-module", "computeMain", - slangReflection)); + slangReflection, + precompilationMode)); ComputePipelineStateDesc pipelineDesc = {}; pipelineDesc.program = shaderProgram.get(); @@ -208,12 +221,17 @@ void precompiledModule2TestImplCommon( void precompiledModule2TestImpl(IDevice* device, UnitTestContext* context) { - precompiledModule2TestImplCommon(device, context, false); + precompiledModule2TestImplCommon(device, context, PrecompilationMode::SlangIR); +} + +void precompiledTargetModule2InternalLinkTestImpl(IDevice* device, UnitTestContext* context) +{ + precompiledModule2TestImplCommon(device, context, PrecompilationMode::InternalLink); } -void precompiledTargetModule2TestImpl(IDevice* device, UnitTestContext* context) +void precompiledTargetModule2ExternalLinkTestImpl(IDevice* device, UnitTestContext* context) { - precompiledModule2TestImplCommon(device, context, true); + precompiledModule2TestImplCommon(device, context, PrecompilationMode::ExternalLink); } SLANG_UNIT_TEST(precompiledModule2D3D12) @@ -221,19 +239,42 @@ SLANG_UNIT_TEST(precompiledModule2D3D12) runTestImpl(precompiledModule2TestImpl, unitTestContext, Slang::RenderApiFlag::D3D12); } -SLANG_UNIT_TEST(precompiledTargetModule2D3D12) +SLANG_UNIT_TEST(precompiledTargetModuleInternalLink2D3D12) { - runTestImpl(precompiledTargetModule2TestImpl, unitTestContext, Slang::RenderApiFlag::D3D12); + runTestImpl( + precompiledTargetModule2InternalLinkTestImpl, + unitTestContext, + Slang::RenderApiFlag::D3D12); } +/* +// Unavailable on D3D12/DXIL currently +SLANG_UNIT_TEST(precompiledTargetModuleExternalLink2D3D12) +{ + runTestImpl(precompiledTargetModule2ExternalLinkTestImpl, unitTestContext, +Slang::RenderApiFlag::D3D12); +} +*/ + SLANG_UNIT_TEST(precompiledModule2Vulkan) { runTestImpl(precompiledModule2TestImpl, unitTestContext, Slang::RenderApiFlag::Vulkan); } -SLANG_UNIT_TEST(precompiledTargetModule2Vulkan) +SLANG_UNIT_TEST(precompiledTargetModule2InternalLinkVulkan) +{ + runTestImpl( + precompiledTargetModule2InternalLinkTestImpl, + unitTestContext, + Slang::RenderApiFlag::Vulkan); +} + +SLANG_UNIT_TEST(precompiledTargetModule2ExternalLinkVulkan) { - runTestImpl(precompiledTargetModule2TestImpl, unitTestContext, Slang::RenderApiFlag::Vulkan); + runTestImpl( + precompiledTargetModule2ExternalLinkTestImpl, + unitTestContext, + Slang::RenderApiFlag::Vulkan); } } // namespace gfx_test |
