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| author | Yong He <yonghe@outlook.com> | 2021-12-07 13:45:49 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-07 13:45:49 -0800 |
| commit | 90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 (patch) | |
| tree | 21ada472ea0d768352f46da7db64f9dc449d1209 /tools/gfx-unit-test/mutable-shader-object.cpp | |
| parent | 646eecc6af878ea7682c814c15b4e838c3231ee3 (diff) | |
gfx: D3D12 and VK Fence implementation. (#2048)
* gfx: D3D12 and VK Fence implementation.
* Fix.
* Update project files.
* Revert project file changes.
* Remove project files
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx-unit-test/mutable-shader-object.cpp')
| -rw-r--r-- | tools/gfx-unit-test/mutable-shader-object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx-unit-test/mutable-shader-object.cpp b/tools/gfx-unit-test/mutable-shader-object.cpp index efaf95761..8e3838620 100644 --- a/tools/gfx-unit-test/mutable-shader-object.cpp +++ b/tools/gfx-unit-test/mutable-shader-object.cpp @@ -104,7 +104,7 @@ namespace gfx_test commandBuffer->close(); queue->executeCommandBuffer(commandBuffer); - queue->wait(); + queue->waitOnHost(); } compareComputeResult( |
