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authorYong He <yonghe@outlook.com>2021-12-07 13:45:49 -0800
committerGitHub <noreply@github.com>2021-12-07 13:45:49 -0800
commit90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 (patch)
tree21ada472ea0d768352f46da7db64f9dc449d1209 /tools/gfx-unit-test/mutable-shader-object.cpp
parent646eecc6af878ea7682c814c15b4e838c3231ee3 (diff)
gfx: D3D12 and VK Fence implementation. (#2048)
* gfx: D3D12 and VK Fence implementation. * Fix. * Update project files. * Revert project file changes. * Remove project files Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx-unit-test/mutable-shader-object.cpp')
-rw-r--r--tools/gfx-unit-test/mutable-shader-object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx-unit-test/mutable-shader-object.cpp b/tools/gfx-unit-test/mutable-shader-object.cpp
index efaf95761..8e3838620 100644
--- a/tools/gfx-unit-test/mutable-shader-object.cpp
+++ b/tools/gfx-unit-test/mutable-shader-object.cpp
@@ -104,7 +104,7 @@ namespace gfx_test
commandBuffer->close();
queue->executeCommandBuffer(commandBuffer);
- queue->wait();
+ queue->waitOnHost();
}
compareComputeResult(