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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-10-19 09:36:41 -0700
committerGitHub <noreply@github.com>2022-10-19 09:36:41 -0700
commitdec930150f42a22892e567c769a1c9e24e761fde (patch)
tree92eea81e0c5d08c2c5ff090e7ebb0c2030648912 /tools/gfx-unit-test/imported.slang
parent8add41a6e37994577d928bc312801ddfa1c33173 (diff)
PersistentShaderCache integration (#2453)
* Shader cache index integrated into RendererBase; Added test for cache eviction policy (which currently does not pass) * Restructured main if block in getEntryPointCodeFromShaderCache; Post-rebase cleanup * undo local testing only change * Fixed issues causing shader cache tests to fail * Edited gfx.slang to reflect structural changes to IDevice::Desc and to include ShaderCacheDesc; Modified how the cache is reading in the file from disk; Added a check to the cache eviction policy test that checks for correct order of entries in the cache as well as eight total expected output files for D3D12 and Vulkan * Removed line in gfx-unit-test.cpp for local testing * Edited .gitignore to ignore all shaders automatically generated by the shader cache tests and removed the test shaders that were previously added; Review changes, most notably with an overhaul of how the cache eviction policy test handles checking order of entries * Ran premake; Removed local testing specific line (again) * Removed expected comparison files from earlier commit; Ran premake * Edited premake5.lua to also ignore the auto-generated shader files from specific shader cache tests * Fixed weird indent in premake5.lua
Diffstat (limited to 'tools/gfx-unit-test/imported.slang')
-rw-r--r--tools/gfx-unit-test/imported.slang8
1 files changed, 0 insertions, 8 deletions
diff --git a/tools/gfx-unit-test/imported.slang b/tools/gfx-unit-test/imported.slang
deleted file mode 100644
index a44782390..000000000
--- a/tools/gfx-unit-test/imported.slang
+++ /dev/null
@@ -1,8 +0,0 @@
-struct TestFunction
- {
- void simpleElementAdd(RWStructuredBuffer<float> buffer, uint index)
- {
- var input = buffer[index];
- buffer[index] = input + 1.0f;
- }
- }; \ No newline at end of file