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authorEllie Hermaszewska <ellieh@nvidia.com>2024-10-29 14:49:26 +0800
committerGitHub <noreply@github.com>2024-10-29 14:49:26 +0800
commitf65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch)
treeea1d61342cd29368e19135000ec2948813096205 /tools/gfx-unit-test/format-unit-tests.cpp
parenta729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff)
format
* format * Minor test fixes * enable checking cpp format in ci
Diffstat (limited to 'tools/gfx-unit-test/format-unit-tests.cpp')
-rw-r--r--tools/gfx-unit-test/format-unit-tests.cpp2524
1 files changed, 1447 insertions, 1077 deletions
diff --git a/tools/gfx-unit-test/format-unit-tests.cpp b/tools/gfx-unit-test/format-unit-tests.cpp
index 5755e03cd..6ce38a26a 100644
--- a/tools/gfx-unit-test/format-unit-tests.cpp
+++ b/tools/gfx-unit-test/format-unit-tests.cpp
@@ -1,1119 +1,1489 @@
-#include "tools/unit-test/slang-unit-test.h"
-
-#include "slang-gfx.h"
#include "gfx-test-util.h"
-#include "tools/gfx-util/shader-cursor.h"
+#include "slang-gfx.h"
#include "source/core/slang-basic.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "tools/unit-test/slang-unit-test.h"
using namespace gfx;
namespace gfx_test
{
- gfx::Format convertTypelessFormat(gfx::Format format)
+gfx::Format convertTypelessFormat(gfx::Format format)
+{
+ switch (format)
+ {
+ case gfx::Format::R32G32B32A32_TYPELESS: return gfx::Format::R32G32B32A32_FLOAT;
+ case gfx::Format::R32G32B32_TYPELESS: return gfx::Format::R32G32B32_FLOAT;
+ case gfx::Format::R32G32_TYPELESS: return gfx::Format::R32G32_FLOAT;
+ case gfx::Format::R32_TYPELESS: return gfx::Format::R32_FLOAT;
+ case gfx::Format::R16G16B16A16_TYPELESS: return gfx::Format::R16G16B16A16_FLOAT;
+ case gfx::Format::R16G16_TYPELESS: return gfx::Format::R16G16_FLOAT;
+ case gfx::Format::R16_TYPELESS: return gfx::Format::R16_FLOAT;
+ case gfx::Format::R8G8B8A8_TYPELESS: return gfx::Format::R8G8B8A8_UNORM;
+ case gfx::Format::R8G8_TYPELESS: return gfx::Format::R8G8_UNORM;
+ case gfx::Format::R8_TYPELESS: return gfx::Format::R8_UNORM;
+ case gfx::Format::B8G8R8A8_TYPELESS: return gfx::Format::B8G8R8A8_UNORM;
+ case gfx::Format::R10G10B10A2_TYPELESS: return gfx::Format::R10G10B10A2_UINT;
+ default: return gfx::Format::Unknown;
+ }
+}
+
+void setUpAndRunTest(
+ IDevice* device,
+ ComPtr<IResourceView> texView,
+ ComPtr<IResourceView> bufferView,
+ const char* entryPoint,
+ ComPtr<ISamplerState> sampler = nullptr)
+{
+ Slang::ComPtr<ITransientResourceHeap> transientHeap;
+ ITransientResourceHeap::Desc transientHeapDesc = {};
+ transientHeapDesc.constantBufferSize = 4096;
+ GFX_CHECK_CALL_ABORT(
+ device->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef()));
+
+ ComPtr<IShaderProgram> shaderProgram;
+ slang::ProgramLayout* slangReflection;
+ GFX_CHECK_CALL_ABORT(loadComputeProgram(
+ device,
+ shaderProgram,
+ "format-test-shaders",
+ entryPoint,
+ slangReflection));
+
+ ComputePipelineStateDesc pipelineDesc = {};
+ pipelineDesc.program = shaderProgram.get();
+ ComPtr<gfx::IPipelineState> pipelineState;
+ GFX_CHECK_CALL_ABORT(
+ device->createComputePipelineState(pipelineDesc, pipelineState.writeRef()));
+
+ // We have done all the set up work, now it is time to start recording a command buffer for
+ // GPU execution.
+ {
+ ICommandQueue::Desc queueDesc = {ICommandQueue::QueueType::Graphics};
+ auto queue = device->createCommandQueue(queueDesc);
+
+ auto commandBuffer = transientHeap->createCommandBuffer();
+ auto encoder = commandBuffer->encodeComputeCommands();
+
+ auto rootObject = encoder->bindPipeline(pipelineState);
+
+ ShaderCursor entryPointCursor(
+ rootObject->getEntryPoint(0)); // get a cursor the the first entry-point.
+
+ // Bind texture view to the entry point
+ entryPointCursor.getPath("tex").setResource(texView);
+
+ if (sampler)
+ entryPointCursor.getPath("sampler").setSampler(sampler);
+
+ // Bind buffer view to the entry point.
+ entryPointCursor.getPath("buffer").setResource(bufferView);
+
+ encoder->dispatchCompute(1, 1, 1);
+ encoder->endEncoding();
+ commandBuffer->close();
+ queue->executeCommandBuffer(commandBuffer);
+ queue->waitOnHost();
+ }
+}
+
+ComPtr<IResourceView> createTexView(
+ IDevice* device,
+ ITextureResource::Extents size,
+ gfx::Format format,
+ ITextureResource::SubresourceData* data,
+ int mips = 1)
+{
+ ITextureResource::Desc texDesc = {};
+ texDesc.type = IResource::Type::Texture2D;
+ texDesc.numMipLevels = mips;
+ texDesc.arraySize = 1;
+ texDesc.size = size;
+ texDesc.defaultState = ResourceState::ShaderResource;
+ texDesc.format = format;
+
+ ComPtr<ITextureResource> inTex;
+ GFX_CHECK_CALL_ABORT(device->createTextureResource(texDesc, data, inTex.writeRef()));
+
+ ComPtr<IResourceView> texView;
+ IResourceView::Desc texViewDesc = {};
+ texViewDesc.type = IResourceView::Type::ShaderResource;
+ texViewDesc.format = gfxIsTypelessFormat(format) ? convertTypelessFormat(format) : format;
+ GFX_CHECK_CALL_ABORT(device->createTextureView(inTex, texViewDesc, texView.writeRef()));
+ return texView;
+}
+
+template<typename T>
+ComPtr<IBufferResource> createBuffer(IDevice* device, int size, void* initialData)
+{
+ IBufferResource::Desc bufferDesc = {};
+ bufferDesc.sizeInBytes = size * sizeof(T);
+ bufferDesc.format = gfx::Format::Unknown;
+ bufferDesc.elementSize = sizeof(T);
+ bufferDesc.allowedStates = ResourceStateSet(
+ ResourceState::ShaderResource,
+ ResourceState::UnorderedAccess,
+ ResourceState::CopyDestination,
+ ResourceState::CopySource);
+ bufferDesc.defaultState = ResourceState::UnorderedAccess;
+ bufferDesc.memoryType = MemoryType::DeviceLocal;
+
+ ComPtr<IBufferResource> outBuffer;
+ GFX_CHECK_CALL_ABORT(
+ device->createBufferResource(bufferDesc, initialData, outBuffer.writeRef()));
+ return outBuffer;
+}
+
+ComPtr<IResourceView> createBufferView(IDevice* device, ComPtr<IBufferResource> outBuffer)
+{
+ ComPtr<IResourceView> bufferView;
+ IResourceView::Desc viewDesc = {};
+ viewDesc.type = IResourceView::Type::UnorderedAccess;
+ viewDesc.format = Format::Unknown;
+ GFX_CHECK_CALL_ABORT(
+ device->createBufferView(outBuffer, nullptr, viewDesc, bufferView.writeRef()));
+ return bufferView;
+}
+
+void formatTestsImpl(IDevice* device, UnitTestContext* context)
+{
+ ISamplerState::Desc samplerDesc;
+ auto sampler = device->createSamplerState(samplerDesc);
+
+ float initFloatData[16] = {0.0f};
+ auto floatResults = createBuffer<float>(device, 16, initFloatData);
+ auto floatBufferView = createBufferView(device, floatResults);
+
+ uint32_t initUintData[16] = {0u};
+ auto uintResults = createBuffer<uint32_t>(device, 16, initUintData);
+ auto uintBufferView = createBufferView(device, uintResults);
+
+ int32_t initIntData[16] = {0};
+ auto intResults = createBuffer<uint32_t>(device, 16, initIntData);
+ auto intBufferView = createBufferView(device, intResults);
+
+ ITextureResource::Extents size = {};
+ size.width = 2;
+ size.height = 2;
+ size.depth = 1;
+
+ ITextureResource::Extents bcSize = {};
+ bcSize.width = 4;
+ bcSize.height = 4;
+ bcSize.depth = 1;
+
+ // Note: D32_FLOAT and D16_UNORM are not directly tested as they are only used for raster. These
+ // are the same as R32_FLOAT and R16_UNORM, respectively, when passed to a shader.
+ {
+ float texData[] = {
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.5f,
+ 0.5f,
+ 0.5f,
+ 1.0f};
+ ITextureResource::SubresourceData subData = {(void*)texData, 32, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.5f,
+ 0.5f,
+ 0.5f,
+ 1.0f));
+
+ texView = createTexView(device, size, gfx::Format::R32G32B32A32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.5f,
+ 0.5f,
+ 0.5f,
+ 1.0f));
+ }
+
+ // Ignore this test since it is not supported by swiftshader and nvidia's driver.
+ if (false)
+ {
+ float texData[] = {1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f};
+ ITextureResource::SubresourceData subData = {(void*)texData, 24, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<
+ float>(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f));
+
+ texView = createTexView(device, size, gfx::Format::R32G32B32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<
+ float>(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f));
+ }
+
+ {
+ float texData[] = {1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.5f, 0.5f};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.5f, 0.5f));
+
+ texView = createTexView(device, size, gfx::Format::R32G32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.5f, 0.5f));
+ }
+
+ {
+ float texData[] = {1.0f, 0.0f, 0.5f, 0.25f};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+
+ texView = createTexView(device, size, gfx::Format::R32_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+ }
+
+ {
+ uint16_t texData[] = {
+ 15360u,
+ 0u,
+ 0u,
+ 15360u,
+ 0u,
+ 15360u,
+ 0u,
+ 15360u,
+ 0u,
+ 0u,
+ 15360u,
+ 15360u,
+ 14336u,
+ 14336u,
+ 14336u,
+ 15360u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.5f,
+ 0.5f,
+ 0.5f,
+ 1.0f));
+
+ texView = createTexView(device, size, gfx::Format::R16G16B16A16_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.5f,
+ 0.5f,
+ 0.5f,
+ 1.0f));
+ }
+
+ {
+ uint16_t texData[] = {15360u, 0u, 0u, 15360u, 15360u, 15360u, 14336u, 14336u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.5f, 0.5f));
+
+ texView = createTexView(device, size, gfx::Format::R16G16_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.5f, 0.5f));
+ }
+
+ {
+ uint16_t texData[] = {15360u, 0u, 14336u, 13312u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+
+ texView = createTexView(device, size, gfx::Format::R16_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
+ }
+
+ {
+ uint32_t texData[] =
+ {255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u, 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 32, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(
+ 255u,
+ 0u,
+ 0u,
+ 255u,
+ 0u,
+ 255u,
+ 0u,
+ 255u,
+ 0u,
+ 0u,
+ 255u,
+ 255u,
+ 127u,
+ 127u,
+ 127u,
+ 255u));
+ }
+
+ // Ignore this test since validation layer reports that it is unsupported.
+ if (false)
{
- switch (format)
- {
- case gfx::Format::R32G32B32A32_TYPELESS:
- return gfx::Format::R32G32B32A32_FLOAT;
- case gfx::Format::R32G32B32_TYPELESS:
- return gfx::Format::R32G32B32_FLOAT;
- case gfx::Format::R32G32_TYPELESS:
- return gfx::Format::R32G32_FLOAT;
- case gfx::Format::R32_TYPELESS:
- return gfx::Format::R32_FLOAT;
- case gfx::Format::R16G16B16A16_TYPELESS:
- return gfx::Format::R16G16B16A16_FLOAT;
- case gfx::Format::R16G16_TYPELESS:
- return gfx::Format::R16G16_FLOAT;
- case gfx::Format::R16_TYPELESS:
- return gfx::Format::R16_FLOAT;
- case gfx::Format::R8G8B8A8_TYPELESS:
- return gfx::Format::R8G8B8A8_UNORM;
- case gfx::Format::R8G8_TYPELESS:
- return gfx::Format::R8G8_UNORM;
- case gfx::Format::R8_TYPELESS:
- return gfx::Format::R8_UNORM;
- case gfx::Format::B8G8R8A8_TYPELESS:
- return gfx::Format::B8G8R8A8_UNORM;
- case gfx::Format::R10G10B10A2_TYPELESS:
- return gfx::Format::R10G10B10A2_UINT;
- default:
- return gfx::Format::Unknown;
- }
+ uint32_t texData[] = {255u, 0u, 0u, 0u, 255u, 0u, 0u, 0u, 255u, 127u, 127u, 127u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 24, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint3");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 0u, 255u, 0u, 0u, 0u, 255u, 127u, 127u, 127u));
}
- void setUpAndRunTest(
- IDevice* device,
- ComPtr<IResourceView> texView,
- ComPtr<IResourceView> bufferView,
- const char* entryPoint,
- ComPtr<ISamplerState> sampler = nullptr)
{
- Slang::ComPtr<ITransientResourceHeap> transientHeap;
- ITransientResourceHeap::Desc transientHeapDesc = {};
- transientHeapDesc.constantBufferSize = 4096;
- GFX_CHECK_CALL_ABORT(
- device->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef()));
-
- ComPtr<IShaderProgram> shaderProgram;
- slang::ProgramLayout* slangReflection;
- GFX_CHECK_CALL_ABORT(loadComputeProgram(device, shaderProgram, "format-test-shaders", entryPoint, slangReflection));
-
- ComputePipelineStateDesc pipelineDesc = {};
- pipelineDesc.program = shaderProgram.get();
- ComPtr<gfx::IPipelineState> pipelineState;
- GFX_CHECK_CALL_ABORT(
- device->createComputePipelineState(pipelineDesc, pipelineState.writeRef()));
-
- // We have done all the set up work, now it is time to start recording a command buffer for
- // GPU execution.
- {
- ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics };
- auto queue = device->createCommandQueue(queueDesc);
-
- auto commandBuffer = transientHeap->createCommandBuffer();
- auto encoder = commandBuffer->encodeComputeCommands();
-
- auto rootObject = encoder->bindPipeline(pipelineState);
-
- ShaderCursor entryPointCursor(
- rootObject->getEntryPoint(0)); // get a cursor the the first entry-point.
-
- // Bind texture view to the entry point
- entryPointCursor.getPath("tex").setResource(texView);
-
- if (sampler) entryPointCursor.getPath("sampler").setSampler(sampler);
-
- // Bind buffer view to the entry point.
- entryPointCursor.getPath("buffer").setResource(bufferView);
-
- encoder->dispatchCompute(1, 1, 1);
- encoder->endEncoding();
- commandBuffer->close();
- queue->executeCommandBuffer(commandBuffer);
- queue->waitOnHost();
- }
+ uint32_t texData[] = {255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u));
}
- ComPtr<IResourceView> createTexView(
- IDevice* device,
- ITextureResource::Extents size,
- gfx::Format format,
- ITextureResource::SubresourceData* data,
- int mips = 1)
{
- ITextureResource::Desc texDesc = {};
- texDesc.type = IResource::Type::Texture2D;
- texDesc.numMipLevels = mips;
- texDesc.arraySize = 1;
- texDesc.size = size;
- texDesc.defaultState = ResourceState::ShaderResource;
- texDesc.format = format;
-
- ComPtr<ITextureResource> inTex;
- GFX_CHECK_CALL_ABORT(device->createTextureResource(
- texDesc,
- data,
- inTex.writeRef()));
-
- ComPtr<IResourceView> texView;
- IResourceView::Desc texViewDesc = {};
- texViewDesc.type = IResourceView::Type::ShaderResource;
- texViewDesc.format = gfxIsTypelessFormat(format) ? convertTypelessFormat(format) : format;
- GFX_CHECK_CALL_ABORT(device->createTextureView(inTex, texViewDesc, texView.writeRef()));
- return texView;
+ uint32_t texData[] = {255u, 0u, 127u, 73u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
+ compareComputeResult(device, uintResults, Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
}
- template <typename T>
- ComPtr<IBufferResource> createBuffer(IDevice* device, int size, void* initialData)
{
- IBufferResource::Desc bufferDesc = {};
- bufferDesc.sizeInBytes = size * sizeof(T);
- bufferDesc.format = gfx::Format::Unknown;
- bufferDesc.elementSize = sizeof(T);
- bufferDesc.allowedStates = ResourceStateSet(
- ResourceState::ShaderResource,
- ResourceState::UnorderedAccess,
- ResourceState::CopyDestination,
- ResourceState::CopySource);
- bufferDesc.defaultState = ResourceState::UnorderedAccess;
- bufferDesc.memoryType = MemoryType::DeviceLocal;
-
- ComPtr<IBufferResource> outBuffer;
- GFX_CHECK_CALL_ABORT(device->createBufferResource(
- bufferDesc,
- initialData,
- outBuffer.writeRef()));
- return outBuffer;
+ uint16_t texData[] =
+ {255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u, 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(
+ 255u,
+ 0u,
+ 0u,
+ 255u,
+ 0u,
+ 255u,
+ 0u,
+ 255u,
+ 0u,
+ 0u,
+ 255u,
+ 255u,
+ 127u,
+ 127u,
+ 127u,
+ 255u));
}
- ComPtr<IResourceView> createBufferView(IDevice* device, ComPtr<IBufferResource> outBuffer)
{
- ComPtr<IResourceView> bufferView;
- IResourceView::Desc viewDesc = {};
- viewDesc.type = IResourceView::Type::UnorderedAccess;
- viewDesc.format = Format::Unknown;
- GFX_CHECK_CALL_ABORT(
- device->createBufferView(outBuffer, nullptr, viewDesc, bufferView.writeRef()));
- return bufferView;
+ uint16_t texData[] = {255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u));
}
- void formatTestsImpl(IDevice* device, UnitTestContext* context)
{
- ISamplerState::Desc samplerDesc;
- auto sampler = device->createSamplerState(samplerDesc);
+ uint16_t texData[] = {255u, 0u, 127u, 73u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
- float initFloatData[16] = { 0.0f };
- auto floatResults = createBuffer<float>(device, 16, initFloatData);
- auto floatBufferView = createBufferView(device, floatResults);
+ auto texView = createTexView(device, size, gfx::Format::R16_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
+ compareComputeResult(device, uintResults, Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
+ }
- uint32_t initUintData[16] = { 0u };
- auto uintResults = createBuffer<uint32_t>(device, 16, initUintData);
- auto uintBufferView = createBufferView(device, uintResults);
+ {
+ uint8_t texData[] =
+ {255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u, 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(
+ 255u,
+ 0u,
+ 0u,
+ 255u,
+ 0u,
+ 255u,
+ 0u,
+ 255u,
+ 0u,
+ 0u,
+ 255u,
+ 255u,
+ 127u,
+ 127u,
+ 127u,
+ 255u));
+ }
- int32_t initIntData[16] = { 0 };
- auto intResults = createBuffer<uint32_t>(device, 16, initIntData);
- auto intBufferView = createBufferView(device, intResults);
+ {
+ uint8_t texData[] = {255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u));
+ }
+ {
+ uint8_t texData[] = {255u, 0u, 127u, 73u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 2, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
+ compareComputeResult(device, uintResults, Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
+ }
+
+ {
+ int32_t texData[] = {255, 0, 0, 255, 0, 255, 0, 255, 0, 0, 255, 255, 127, 127, 127, 255};
+ ITextureResource::SubresourceData subData = {(void*)texData, 32, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<
+ int32_t>(255, 0, 0, 255, 0, 255, 0, 255, 0, 0, 255, 255, 127, 127, 127, 255));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this
+ // test.
+ if (false)
+ {
+ int32_t texData[] = {255, 0, 0, 0, 255, 0, 0, 0, 255, 127, 127, 127};
+ ITextureResource::SubresourceData subData = {(void*)texData, 24, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32B32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt3");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 0, 255, 0, 0, 0, 255, 127, 127, 127));
+ }
+
+ {
+ int32_t texData[] = {255, 0, 0, 255, 255, 255, 127, 127};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32G32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 255, 255, 255, 127, 127));
+ }
+
+ {
+ int32_t texData[] = {255, 0, 127, 73};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R32_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
+ compareComputeResult(device, intResults, Slang::makeArray<int32_t>(255, 0, 127, 73));
+ }
+
+ {
+ int16_t texData[] = {255, 0, 0, 255, 0, 255, 0, 255, 0, 0, 255, 255, 127, 127, 127, 255};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<
+ int32_t>(255, 0, 0, 255, 0, 255, 0, 255, 0, 0, 255, 255, 127, 127, 127, 255));
+ }
+
+ {
+ int16_t texData[] = {255, 0, 0, 255, 255, 255, 127, 127};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(255, 0, 0, 255, 255, 255, 127, 127));
+ }
+
+ {
+ int16_t texData[] = {255, 0, 127, 73};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
+ compareComputeResult(device, intResults, Slang::makeArray<int32_t>(255, 0, 127, 73));
+ }
+
+ {
+ int8_t texData[] = {127, 0, 0, 127, 0, 127, 0, 127, 0, 0, 127, 127, 0, 0, 0, 127};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<
+ int32_t>(127, 0, 0, 127, 0, 127, 0, 127, 0, 0, 127, 127, 0, 0, 0, 127));
+ }
+
+ {
+ int8_t texData[] = {127, 0, 0, 127, 127, 127, 73, 73};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
+ compareComputeResult(
+ device,
+ intResults,
+ Slang::makeArray<int32_t>(127, 0, 0, 127, 127, 127, 73, 73));
+ }
+
+ {
+ int8_t texData[] = {127, 0, 73, 25};
+ ITextureResource::SubresourceData subData = {(void*)texData, 2, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8_SINT, &subData);
+ setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
+ compareComputeResult(device, intResults, Slang::makeArray<int32_t>(127, 0, 73, 25));
+ }
+
+ {
+ uint16_t texData[] = {
+ 65535u,
+ 0u,
+ 0u,
+ 65535u,
+ 0u,
+ 65535u,
+ 0u,
+ 65535u,
+ 0u,
+ 0u,
+ 65535u,
+ 65535u,
+ 32767u,
+ 32767u,
+ 32767u,
+ 32767u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.499992371f,
+ 0.499992371f,
+ 0.499992371f,
+ 0.499992371f));
+ }
+
+ {
+ uint16_t texData[] = {65535u, 0u, 0u, 65535u, 65535u, 65535u, 32767u, 32767u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<
+ float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.499992371f, 0.499992371f));
+ }
+
+ {
+ uint16_t texData[] = {65535u, 0u, 32767u, 16383u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.499992371f, 0.249988556f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] =
+ {0u, 0u, 0u, 255u, 127u, 127u, 127u, 255u, 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.498039216f,
+ 0.498039216f,
+ 0.498039216f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f));
+
+ texView = createTexView(device, size, gfx::Format::R8G8B8A8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.498039216f,
+ 0.498039216f,
+ 0.498039216f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f));
+
+ texView = createTexView(device, size, gfx::Format::R8G8B8A8_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.211914062f,
+ 0.211914062f,
+ 0.211914062f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = {255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<
+ float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.498039216f, 0.498039216f));
+
+ texView = createTexView(device, size, gfx::Format::R8G8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<
+ float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.498039216f, 0.498039216f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = {255u, 0u, 127u, 63u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 2, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.498039216f, 0.247058824f));
+
+ texView = createTexView(device, size, gfx::Format::R8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.498039216f, 0.247058824f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] =
+ {0u, 0u, 0u, 255u, 127u, 127u, 127u, 255u, 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::B8G8R8A8_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.498039216f,
+ 0.498039216f,
+ 0.498039216f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f));
+
+ texView = createTexView(device, size, gfx::Format::B8G8R8A8_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.498039216f,
+ 0.498039216f,
+ 0.498039216f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f));
+
+ texView = createTexView(device, size, gfx::Format::B8G8R8A8_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.211914062f,
+ 0.211914062f,
+ 0.211914062f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f));
+ }
+
+ {
+ int16_t texData[] =
+ {32767, 0, 0, 32767, 0, 32767, 0, 32767, 0, 0, 32767, 32767, -32768, -32768, 0, 32767};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ -1.0f,
+ -1.0f,
+ 0.0f,
+ 1.0f));
+ }
+
+ {
+ int16_t texData[] = {32767, 0, 0, 32767, 32767, 32767, -32768, -32768};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16G16_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f));
+ }
+
+ {
+ int16_t texData[] = {32767, 0, -32768, 0};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R16_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, -1.0f, 0.0f));
+ }
+
+ {
+ int8_t texData[] = {127, 0, 0, 127, 0, 127, 0, 127, 0, 0, 127, 127, -128, -128, 0, 127};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ -1.0f,
+ -1.0f,
+ 0.0f,
+ 1.0f));
+ }
+
+ {
+ int8_t texData[] = {127, 0, 0, 127, 127, 127, -128, -128};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8G8_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f));
+ }
+
+ {
+ int8_t texData[] = {127, 0, -128, 0};
+ ITextureResource::SubresourceData subData = {(void*)texData, 2, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R8_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 0.0f, -1.0f, 0.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this
+ // test.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = {15u, 240u, 240u, 240u, 0u, 255u, 119u, 119u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::B4G4R4A4_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.466666669f,
+ 0.466666669f,
+ 0.466666669f,
+ 0.466666669f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint16_t texData[] = {31u, 2016u, 63488u, 31727u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 4, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::B5G6R5_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.482352942f,
+ 0.490196079f,
+ 0.482352942f));
+
+ texView = createTexView(device, size, gfx::Format::B5G5R5A1_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ 0.0313725509f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.968627453f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.968627453f,
+ 1.0f,
+ 0.482352942f,
+ 0.0f));
+ }
+
+ {
+ uint32_t texData[] = {2950951416u, 2013265920u, 3086219772u, 3087007228u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R9G9B9E5_SHAREDEXP, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 63.0f,
+ 63.0f,
+ 63.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 127.0f,
+ 127.0f,
+ 127.0f,
+ 127.0f,
+ 127.5f,
+ 127.75f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint32_t texData[] = {4294967295u, 0u, 2683829759u, 1193046471u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R10G10B10A2_TYPELESS, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(
+ 1023u,
+ 1023u,
+ 1023u,
+ 3u,
+ 0u,
+ 0u,
+ 0u,
+ 0u,
+ 511u,
+ 511u,
+ 511u,
+ 2u,
+ 455u,
+ 796u,
+ 113u,
+ 1u));
+
+ texView = createTexView(device, size, gfx::Format::R10G10B10A2_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 1.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.499511242f,
+ 0.499511242f,
+ 0.499511242f,
+ 0.666666687f,
+ 0.444770277f,
+ 0.778103590f,
+ 0.110459432f,
+ 0.333333343f));
+
+ texView = createTexView(device, size, gfx::Format::R10G10B10A2_UINT, &subData);
+ setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
+ compareComputeResult(
+ device,
+ uintResults,
+ Slang::makeArray<uint32_t>(
+ 1023u,
+ 1023u,
+ 1023u,
+ 3u,
+ 0u,
+ 0u,
+ 0u,
+ 0u,
+ 511u,
+ 511u,
+ 511u,
+ 2u,
+ 455u,
+ 796u,
+ 113u,
+ 1u));
+ }
+
+ {
+ uint32_t texData[] = {3085827519u, 0u, 2951478655u, 1880884096u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, size, gfx::Format::R11G11B10_FLOAT, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 254.0f,
+ 254.0f,
+ 252.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 127.0f,
+ 127.0f,
+ 126.0f,
+ 0.5f,
+ 0.5f,
+ 0.5f));
+ }
+
+ // These BC1 tests also check that mipmaps are working correctly for compressed formats.
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = {16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 16u, 0u, 0u, 0u, 0u, 0u,
+ 0u, 0u, 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 16u, 0u, 0u, 0u,
+ 0u, 0u, 0u, 0u, 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData[] = {
+ ITextureResource::SubresourceData{(void*)texData, 16, 32},
+ ITextureResource::SubresourceData{(void*)(texData + 32), 8, 0}};
ITextureResource::Extents size = {};
- size.width = 2;
- size.height = 2;
+ size.width = 8;
+ size.height = 8;
size.depth = 1;
- ITextureResource::Extents bcSize = {};
- bcSize.width = 4;
- bcSize.height = 4;
- bcSize.depth = 1;
-
- // Note: D32_FLOAT and D16_UNORM are not directly tested as they are only used for raster. These
- // are the same as R32_FLOAT and R16_UNORM, respectively, when passed to a shader.
- {
- float texData[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f };
- ITextureResource::SubresourceData subData = { (void*)texData, 32, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
-
- texView = createTexView(device, size, gfx::Format::R32G32B32A32_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
- }
-
- // Ignore this test since it is not supported by swiftshader and nvidia's driver.
- if (false)
- {
- float texData[] = { 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f };
- ITextureResource::SubresourceData subData = { (void*)texData, 24, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32B32_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f));
-
- texView = createTexView(device, size, gfx::Format::R32G32B32_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, 0.5f));
- }
-
- {
- float texData[] = { 1.0f, 0.0f, 0.0f, 1.0f,
- 1.0f, 1.0f, 0.5f, 0.5f };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
- 1.0f, 1.0f, 0.5f, 0.5f));
-
- texView = createTexView(device, size, gfx::Format::R32G32_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
- 1.0f, 1.0f, 0.5f, 0.5f));
- }
-
- {
- float texData[] = { 1.0f, 0.0f, 0.5f, 0.25f };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
-
- texView = createTexView(device, size, gfx::Format::R32_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
- }
-
- {
- uint16_t texData[] = { 15360u, 0u, 0u, 15360u, 0u, 15360u, 0u, 15360u,
- 0u, 0u, 15360u, 15360u, 14336u, 14336u, 14336u, 15360u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
-
- texView = createTexView(device, size, gfx::Format::R16G16B16A16_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 1.0f));
- }
-
- {
- uint16_t texData[] = { 15360u, 0u, 0u, 15360u,
- 15360u, 15360u, 14336u, 14336u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
- 1.0f, 1.0f, 0.5f, 0.5f));
-
- texView = createTexView(device, size, gfx::Format::R16G16_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
- 1.0f, 1.0f, 0.5f, 0.5f));
- }
-
- {
- uint16_t texData[] = { 15360u, 0u, 14336u, 13312u };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
-
- texView = createTexView(device, size, gfx::Format::R16_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.5f, 0.25f));
- }
-
- {
- uint32_t texData[] = { 255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
- 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u };
- ITextureResource::SubresourceData subData = { (void*)texData, 32, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
- 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u));
- }
-
- // Ignore this test since validation layer reports that it is unsupported.
- if (false)
- {
- uint32_t texData[] = { 255u, 0u, 0u, 0u, 255u, 0u,
- 0u, 0u, 255u, 127u, 127u, 127u };
- ITextureResource::SubresourceData subData = { (void*)texData, 24, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32B32_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint3");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 0u, 0u, 255u, 0u,
- 0u, 0u, 255u, 127u, 127u, 127u));
- }
-
- {
- uint32_t texData[] = { 255u, 0u, 0u, 255u,
- 255u, 255u, 127u, 127u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u,
- 255u, 255u, 127u, 127u));
- }
-
- {
- uint32_t texData[] = { 255u, 0u, 127u, 73u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
- }
-
- {
- uint16_t texData[] = { 255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
- 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
- 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u));
- }
-
- {
- uint16_t texData[] = { 255u, 0u, 0u, 255u,
- 255u, 255u, 127u, 127u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u,
- 255u, 255u, 127u, 127u));
- }
-
- {
- uint16_t texData[] = { 255u, 0u, 127u, 73u };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
- }
-
- {
- uint8_t texData[] = { 255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
- 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u,
- 0u, 0u, 255u, 255u, 127u, 127u, 127u, 255u));
- }
-
- {
- uint8_t texData[] = { 255u, 0u, 0u, 255u,
- 255u, 255u, 127u, 127u };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8G8_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint2");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 0u, 255u,
- 255u, 255u, 127u, 127u));
- }
-
- {
- uint8_t texData[] = { 255u, 0u, 127u, 73u };
- ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(255u, 0u, 127u, 73u));
- }
-
- {
- int32_t texData[] = { 255, 0, 0, 255, 0, 255, 0, 255,
- 0, 0, 255, 255, 127, 127, 127, 255 };
- ITextureResource::SubresourceData subData = { (void*)texData, 32, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32B32A32_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(255, 0, 0, 255, 0, 255, 0, 255,
- 0, 0, 255, 255, 127, 127, 127, 255));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this test.
- if (false)
- {
- int32_t texData[] = { 255, 0, 0, 0, 255, 0,
- 0, 0, 255, 127, 127, 127 };
- ITextureResource::SubresourceData subData = { (void*)texData, 24, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32B32_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt3");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(255, 0, 0, 0, 255, 0,
- 0, 0, 255, 127, 127, 127));
- }
-
- {
- int32_t texData[] = { 255, 0, 0, 255,
- 255, 255, 127, 127 };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32G32_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(255, 0, 0, 255,
- 255, 255, 127, 127));
- }
-
- {
- int32_t texData[] = { 255, 0, 127, 73 };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R32_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(255, 0, 127, 73));
- }
-
- {
- int16_t texData[] = { 255, 0, 0, 255, 0, 255, 0, 255,
- 0, 0, 255, 255, 127, 127, 127, 255 };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(255, 0, 0, 255, 0, 255, 0, 255,
- 0, 0, 255, 255, 127, 127, 127, 255));
- }
-
- {
- int16_t texData[] = { 255, 0, 0, 255,
- 255, 255, 127, 127 };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(255, 0, 0, 255,
- 255, 255, 127, 127));
- }
-
- {
- int16_t texData[] = { 255, 0, 127, 73 };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(255, 0, 127, 73));
- }
-
- {
- int8_t texData[] = { 127, 0, 0, 127, 0, 127, 0, 127,
- 0, 0, 127, 127, 0, 0, 0, 127 };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt4");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(127, 0, 0, 127, 0, 127, 0, 127,
- 0, 0, 127, 127, 0, 0, 0, 127));
- }
-
- {
- int8_t texData[] = { 127, 0, 0, 127,
- 127, 127, 73, 73 };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8G8_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt2");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(127, 0, 0, 127,
- 127, 127, 73, 73));
- }
-
- {
- int8_t texData[] = { 127, 0, 73, 25 };
- ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8_SINT, &subData);
- setUpAndRunTest(device, texView, intBufferView, "copyTexInt");
- compareComputeResult(
- device,
- intResults,
- Slang::makeArray<int32_t>(127, 0, 73, 25));
- }
-
- {
- uint16_t texData[] = { 65535u, 0u, 0u, 65535u, 0u, 65535u, 0u, 65535u,
- 0u, 0u, 65535u, 65535u, 32767u, 32767u, 32767u, 32767u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, 0.499992371f, 0.499992371f, 0.499992371f, 0.499992371f));
- }
-
- {
- uint16_t texData[] = { 65535u, 0u, 0u, 65535u,
- 65535u, 65535u, 32767u, 32767u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f,
- 1.0f, 1.0f, 0.499992371f, 0.499992371f));
- }
-
- {
- uint16_t texData[] = { 65535u, 0u, 32767u, 16383u };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.499992371f, 0.249988556f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 0u, 0u, 0u, 255u, 127u, 127u, 127u, 255u,
- 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0};
-
- auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
- 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
- texView = createTexView(device, size, gfx::Format::R8G8B8A8_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
- 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
- texView = createTexView(device, size, gfx::Format::R8G8B8A8_UNORM_SRGB, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.211914062f, 0.211914062f, 0.211914062f,
- 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 255u, 0u, 0u, 255u, 255u, 255u, 127u, 127u };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8G8_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.498039216f, 0.498039216f));
-
- texView = createTexView(device, size, gfx::Format::R8G8_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.498039216f, 0.498039216f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 255u, 0u, 127u, 63u };
- ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.498039216f, 0.247058824f));
-
- texView = createTexView(device, size, gfx::Format::R8_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.498039216f, 0.247058824f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 0u, 0u, 0u, 255u, 127u, 127u, 127u, 255u,
- 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::B8G8R8A8_TYPELESS, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
- 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
- texView = createTexView(device, size, gfx::Format::B8G8R8A8_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.498039216f, 1.0f,
- 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
- texView = createTexView(device, size, gfx::Format::B8G8R8A8_UNORM_SRGB, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.0f, 1.0f, 0.211914062f, 0.211914062f, 0.211914062f,
- 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- }
-
- {
- int16_t texData[] = { 32767, 0, 0, 32767, 0, 32767, 0, 32767,
- 0, 0, 32767, 32767, -32768, -32768, 0, 32767 };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16B16A16_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, -1.0f, 0.0f, 1.0f));
- }
-
- {
- int16_t texData[] = { 32767, 0, 0, 32767,
- 32767, 32767, -32768, -32768 };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16G16_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f));
- }
-
- {
- int16_t texData[] = { 32767, 0, -32768, 0};
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R16_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, -1.0f, 0.0f));
- }
-
- {
- int8_t texData[] = { 127, 0, 0, 127, 0, 127, 0, 127,
- 0, 0, 127, 127, -128, -128, 0, 127 };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8G8B8A8_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, -1.0f, 0.0f, 1.0f));
- }
-
- {
- int8_t texData[] = { 127, 0, 0, 127,
- 127, 127, -128, -128 };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8G8_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat2");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f));
- }
-
- {
- int8_t texData[] = { 127, 0, -128, 0 };
- ITextureResource::SubresourceData subData = { (void*)texData, 2, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R8_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, -1.0f, 0.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces unsupported format warnings for this test.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 15u, 240u, 240u, 240u, 0u, 255u, 119u, 119u };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::B4G4R4A4_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
- 1.0f, 0.0f, 0.0f, 1.0f, 0.466666669f, 0.466666669f, 0.466666669f, 0.466666669f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint16_t texData[] = { 31u, 2016u, 63488u, 31727u };
- ITextureResource::SubresourceData subData = { (void*)texData, 4, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::B5G6R5_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f,
- 1.0f, 0.0f, 0.0f, 0.482352942f, 0.490196079f, 0.482352942f));
-
- texView = createTexView(device, size, gfx::Format::B5G5R5A1_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 1.0f, 0.0f, 0.0313725509f, 1.0f, 0.0f, 0.0f,
- 0.968627453f, 0.0f, 0.0f, 1.0f, 0.968627453f, 1.0f, 0.482352942f, 0.0f));
- }
-
- {
- uint32_t texData[] = { 2950951416u, 2013265920u, 3086219772u, 3087007228u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R9G9B9E5_SHAREDEXP, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(63.0f, 63.0f, 63.0f, 0.0f, 0.0f, 0.0f,
- 127.0f, 127.0f, 127.0f, 127.0f, 127.5f, 127.75f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint32_t texData[] = { 4294967295u, 0u, 2683829759u, 1193046471u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R10G10B10A2_TYPELESS, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(1023u, 1023u, 1023u, 3u, 0u, 0u, 0u, 0u,
- 511u, 511u, 511u, 2u, 455u, 796u, 113u, 1u));
-
- texView = createTexView(device, size, gfx::Format::R10G10B10A2_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat4");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f,
- 0.499511242f, 0.499511242f, 0.499511242f, 0.666666687f,
- 0.444770277f, 0.778103590f, 0.110459432f, 0.333333343f));
-
- texView = createTexView(device, size, gfx::Format::R10G10B10A2_UINT, &subData);
- setUpAndRunTest(device, texView, uintBufferView, "copyTexUint4");
- compareComputeResult(
- device,
- uintResults,
- Slang::makeArray<uint32_t>(1023u, 1023u, 1023u, 3u, 0u, 0u, 0u, 0u,
- 511u, 511u, 511u, 2u, 455u, 796u, 113u, 1u));
- }
-
- {
- uint32_t texData[] = { 3085827519u, 0u, 2951478655u, 1880884096u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, size, gfx::Format::R11G11B10_FLOAT, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "copyTexFloat3");
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(254.0f, 254.0f, 252.0f, 0.0f, 0.0f, 0.0f, 127.0f, 127.0f, 126.0f, 0.5f, 0.5f, 0.5f));
- }
-
- // These BC1 tests also check that mipmaps are working correctly for compressed formats.
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
- 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
- 255u, 255u, 255u, 255u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData[] = {
- ITextureResource::SubresourceData {(void*)texData, 16, 32},
- ITextureResource::SubresourceData {(void*)(texData + 32), 8, 0}
- };
- ITextureResource::Extents size = {};
- size.width = 8;
- size.height = 8;
- size.depth = 1;
-
- auto texView = createTexView(device, size, gfx::Format::BC1_UNORM, subData, 2);
- setUpAndRunTest(device, texView, floatBufferView, "sampleMips", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f));
-
- texView = createTexView(device, size, gfx::Format::BC1_UNORM_SRGB, subData, 2);
- setUpAndRunTest(device, texView, floatBufferView, "sampleMips", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 255u, 255u, 255u, 255u, 255u, 255u, 255u, 255u,
- 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, bcSize, gfx::Format::BC2_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f));
-
- texView = createTexView(device, bcSize, gfx::Format::BC2_UNORM_SRGB, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 0u, 255u, 255u, 255u, 255u, 255u, 255u, 255u,
- 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, bcSize, gfx::Format::BC3_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f));
-
- texView = createTexView(device, bcSize, gfx::Format::BC3_UNORM_SRGB, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData = { (void*)texData, 8, 0 };
-
- auto texView = createTexView(device, bcSize, gfx::Format::BC4_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.498039216f, 0.0f, 0.0f, 1.0f));
-
- texView = createTexView(device, bcSize, gfx::Format::BC4_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, bcSize, gfx::Format::BC5_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.498039216f, 0.498039216f, 0.0f, 1.0f, 0.498039216f, 0.498039216f, 0.0f, 1.0f));
-
- texView = createTexView(device, bcSize, gfx::Format::BC5_SNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f));
- }
-
- // BC6H_UF16 and BC6H_SF16 are tested separately due to requiring different texture data.
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 98u, 238u, 232u, 77u, 240u, 66u, 148u, 31u,
- 124u, 95u, 2u, 224u, 255u, 107u, 77u, 250u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, bcSize, gfx::Format::BC6H_UF16, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.336669922f, 0.911132812f, 2.13867188f, 1.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 107u, 238u, 232u, 77u, 240u, 71u, 128u, 127u,
- 1u, 0u, 255u, 255u, 170u, 218u, 221u, 254u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, bcSize, gfx::Format::BC6H_SF16, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.336914062f, 0.910644531f, 2.14062500f, 1.0f));
- }
-
- // Ignore this test on swiftshader. Swiftshader produces different results than expected.
- if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
- {
- uint8_t texData[] = { 104u, 0u, 0u, 0u, 64u, 163u, 209u, 104u,
- 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u };
- ITextureResource::SubresourceData subData = { (void*)texData, 16, 0 };
-
- auto texView = createTexView(device, bcSize, gfx::Format::BC7_UNORM, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.101960786f, 0.0f, 1.0f));
-
- texView = createTexView(device, bcSize, gfx::Format::BC7_UNORM_SRGB, &subData);
- setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
- compareComputeResult(
- device,
- floatResults,
- Slang::makeArray<float>(0.0f, 0.0103149414f, 0.0f, 1.0f));
- }
+ auto texView = createTexView(device, size, gfx::Format::BC1_UNORM, subData, 2);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleMips", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f));
+
+ texView = createTexView(device, size, gfx::Format::BC1_UNORM_SRGB, subData, 2);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleMips", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f));
}
- SLANG_UNIT_TEST(FormatTestsD3D11)
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
{
- runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::D3D11);
+ uint8_t texData[] =
+ {255u, 255u, 255u, 255u, 255u, 255u, 255u, 255u, 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC2_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC2_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f));
}
-#if SLANG_WINDOWS_FAMILY
- SLANG_UNIT_TEST(FormatTestsD3D12)
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
{
- runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::D3D12);
+ uint8_t texData[] =
+ {0u, 255u, 255u, 255u, 255u, 255u, 255u, 255u, 16u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC3_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.517647088f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC3_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0f, 0.230468750f, 1.0f));
}
-#endif
- SLANG_UNIT_TEST(FormatTestsVulkan)
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
{
- runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::Vulkan);
+ uint8_t texData[] = {127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 8, 0};
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC4_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.498039216f, 0.0f, 0.0f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC4_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(device, floatResults, Slang::makeArray<float>(1.0f, 0.0f, 0.0f, 1.0f));
}
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = {127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 127u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC5_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(
+ 0.498039216f,
+ 0.498039216f,
+ 0.0f,
+ 1.0f,
+ 0.498039216f,
+ 0.498039216f,
+ 0.0f,
+ 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC5_SNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f));
+ }
+
+ // BC6H_UF16 and BC6H_SF16 are tested separately due to requiring different texture data.
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = {
+ 98u,
+ 238u,
+ 232u,
+ 77u,
+ 240u,
+ 66u,
+ 148u,
+ 31u,
+ 124u,
+ 95u,
+ 2u,
+ 224u,
+ 255u,
+ 107u,
+ 77u,
+ 250u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC6H_UF16, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.336669922f, 0.911132812f, 2.13867188f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] = {
+ 107u,
+ 238u,
+ 232u,
+ 77u,
+ 240u,
+ 71u,
+ 128u,
+ 127u,
+ 1u,
+ 0u,
+ 255u,
+ 255u,
+ 170u,
+ 218u,
+ 221u,
+ 254u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC6H_SF16, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.336914062f, 0.910644531f, 2.14062500f, 1.0f));
+ }
+
+ // Ignore this test on swiftshader. Swiftshader produces different results than expected.
+ if (!Slang::String(device->getDeviceInfo().adapterName).toLower().contains("swiftshader"))
+ {
+ uint8_t texData[] =
+ {104u, 0u, 0u, 0u, 64u, 163u, 209u, 104u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
+ ITextureResource::SubresourceData subData = {(void*)texData, 16, 0};
+
+ auto texView = createTexView(device, bcSize, gfx::Format::BC7_UNORM, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.101960786f, 0.0f, 1.0f));
+
+ texView = createTexView(device, bcSize, gfx::Format::BC7_UNORM_SRGB, &subData);
+ setUpAndRunTest(device, texView, floatBufferView, "sampleTex", sampler);
+ compareComputeResult(
+ device,
+ floatResults,
+ Slang::makeArray<float>(0.0f, 0.0103149414f, 0.0f, 1.0f));
+ }
}
+
+SLANG_UNIT_TEST(FormatTestsD3D11)
+{
+ runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::D3D11);
+}
+
+#if SLANG_WINDOWS_FAMILY
+SLANG_UNIT_TEST(FormatTestsD3D12)
+{
+ runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::D3D12);
+}
+#endif
+
+SLANG_UNIT_TEST(FormatTestsVulkan)
+{
+ runTestImpl(formatTestsImpl, unitTestContext, Slang::RenderApiFlag::Vulkan);
+}
+
+} // namespace gfx_test