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| author | jsmall-nvidia <jsmall@nvidia.com> | 2021-11-15 20:45:21 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-15 20:45:21 -0500 |
| commit | 914a3808ebefb0f7f0a728469a2ce6b56dfc316c (patch) | |
| tree | 9e452c21cf2a1d89d180818c65c6e7909f3328cf /tools/gfx-unit-test/format-unit-tests.cpp | |
| parent | ae9df74fce7e3583effc822b3003542cf753823d (diff) | |
Http protocol support (#2012)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Use 'Process' to communicate with an command line tool.
* Remove slang-win-stream
* Tidy up windows ProcessUtil.
* First version of BufferedReadStream.
* Windows working IPC for steams.
* Test proxy count option.
* Split Process/ProcessUtil. Process is platform dependant. ProcessUtil are functions that are platform independent.
* First implementation of Unix Process interface.
* Unix process compiles on cygwin.
* Fix typo in unix process.
* Separate unix pipe stream error of invalid access, from pipe availability.
* Fix in standard line extraction.
* Make fd non blocking.
* Fix issues with Windows Process streams.
* Added UnixPipe.
* Some fixes around UnixPipeStream.
* Make a unix stream closed explicit.
* Hack to debug linux process/stream.
* Revert to old linux pipe handling.
* Pass executable path for unit tests.
Split out CommandLine into own source.
* Small improvements in process/command line.
* Check process behavior with crash.
* Make stderr and stdout unbuffered for crash testing.
* Only turn disable buffering in crash test.
* Disable crash test on CI.
* Fix crash on clang/linux.
* Enable crash test.
Remove _appendBuffer as can use StreamUtil functionality.
* Added inital processing for http headers.
* Small improvements to HttpHeader.
* First pass HTTPPacketConnection working on windows.
* Enable other Process communication tests.
* Update comments.
Diffstat (limited to 'tools/gfx-unit-test/format-unit-tests.cpp')
0 files changed, 0 insertions, 0 deletions
