summaryrefslogtreecommitdiff
path: root/tools/cpu-render-test/cpu-render-test-tool.vcxproj
diff options
context:
space:
mode:
authorjsmall-nvidia <jsmall@nvidia.com>2019-09-13 15:59:15 -0400
committerGitHub <noreply@github.com>2019-09-13 15:59:15 -0400
commitc2e5d2468ad6a38cdb8a067da0678302f6cc6066 (patch)
tree97c448d28e54068d84c422e9f172996b7a95f1ed /tools/cpu-render-test/cpu-render-test-tool.vcxproj
parent0b6321b3f08c48e37e6b8256d420f05d9727fb5a (diff)
Refactor render-test to make cross platform (#1053)
* First pass of render-test refactor. * Make window construction a function that can choose an implementation. * Remove OpenGL as currently has windows dependency. * Disable Vulkan as Renderer impl has dependency on windows. * Pass Window in as parameter of 'update'. * Add win-window.cpp as was missing. * Fix warning on windows about signs during comparison.
Diffstat (limited to 'tools/cpu-render-test/cpu-render-test-tool.vcxproj')
-rw-r--r--tools/cpu-render-test/cpu-render-test-tool.vcxproj213
1 files changed, 0 insertions, 213 deletions
diff --git a/tools/cpu-render-test/cpu-render-test-tool.vcxproj b/tools/cpu-render-test/cpu-render-test-tool.vcxproj
deleted file mode 100644
index 975aa61b6..000000000
--- a/tools/cpu-render-test/cpu-render-test-tool.vcxproj
+++ /dev/null
@@ -1,213 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{5701695E-7324-4B4D-977A-8D56C2A041B1}</ProjectGuid>
- <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
- <Keyword>Win32Proj</Keyword>
- <RootNamespace>cpu-render-test-tool</RootNamespace>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- <OutDir>..\..\bin\windows-x86\debug\</OutDir>
- <IntDir>..\..\intermediate\windows-x86\debug\cpu-render-test-tool\</IntDir>
- <TargetName>cpu-render-test-tool</TargetName>
- <TargetExt>.dll</TargetExt>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- <OutDir>..\..\bin\windows-x64\debug\</OutDir>
- <IntDir>..\..\intermediate\windows-x64\debug\cpu-render-test-tool\</IntDir>
- <TargetName>cpu-render-test-tool</TargetName>
- <TargetExt>.dll</TargetExt>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- <OutDir>..\..\bin\windows-x86\release\</OutDir>
- <IntDir>..\..\intermediate\windows-x86\release\cpu-render-test-tool\</IntDir>
- <TargetName>cpu-render-test-tool</TargetName>
- <TargetExt>.dll</TargetExt>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- <OutDir>..\..\bin\windows-x64\release\</OutDir>
- <IntDir>..\..\intermediate\windows-x64\release\cpu-render-test-tool\</IntDir>
- <TargetName>cpu-render-test-tool</TargetName>
- <TargetExt>.dll</TargetExt>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <Optimization>Disabled</Optimization>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ImportLibrary>..\..\bin\windows-x86\debug\cpu-render-test-tool.lib</ImportLibrary>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/debug/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <Optimization>Disabled</Optimization>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ImportLibrary>..\..\bin\windows-x64\debug\cpu-render-test-tool.lib</ImportLibrary>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/debug/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <MinimalRebuild>false</MinimalRebuild>
- <StringPooling>true</StringPooling>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <ImportLibrary>..\..\bin\windows-x86\release\cpu-render-test-tool.lib</ImportLibrary>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/release/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <MinimalRebuild>false</MinimalRebuild>
- <StringPooling>true</StringPooling>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <ImportLibrary>..\..\bin\windows-x64\release\cpu-render-test-tool.lib</ImportLibrary>
- </Link>
- <PostBuildEvent>
- <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/release/"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClInclude Include="..\render-test\cpu-compute-util.h" />
- <ClInclude Include="..\render-test\cpu-memory-binding.h" />
- <ClInclude Include="..\render-test\options.h" />
- <ClInclude Include="..\render-test\png-serialize-util.h" />
- <ClInclude Include="..\render-test\shader-input-layout.h" />
- <ClInclude Include="..\render-test\shader-renderer-util.h" />
- <ClInclude Include="..\render-test\slang-support.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\render-test\cpu-compute-util.cpp" />
- <ClCompile Include="..\render-test\cpu-memory-binding.cpp" />
- <ClCompile Include="..\render-test\cpu-render-test-main.cpp" />
- <ClCompile Include="..\render-test\options.cpp" />
- <ClCompile Include="..\render-test\png-serialize-util.cpp" />
- <ClCompile Include="..\render-test\shader-input-layout.cpp" />
- <ClCompile Include="..\render-test\shader-renderer-util.cpp" />
- <ClCompile Include="..\render-test\slang-support.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\source\core\core.vcxproj">
- <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project>
- </ProjectReference>
- <ProjectReference Include="..\..\source\slang\slang.vcxproj">
- <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project>
- </ProjectReference>
- <ProjectReference Include="..\gfx\gfx.vcxproj">
- <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file