summaryrefslogtreecommitdiff
path: root/tools/cpu-render-test/cpu-render-test-tool.vcxproj
diff options
context:
space:
mode:
authorjsmall-nvidia <jsmall@nvidia.com>2019-09-09 13:54:31 -0400
committerGitHub <noreply@github.com>2019-09-09 13:54:31 -0400
commit047daae9300c8a94d28383cf992ce00e3ad2da1e (patch)
tree520025463f6493b31d859a812af8a1384a23f715 /tools/cpu-render-test/cpu-render-test-tool.vcxproj
parent4fc07614d6407e49a0c34e7483d410153c0b269a (diff)
CPU compute testing on non windows targets (#1045)
* WIP: Refactor of CPUCompute and stand alone cpu-render-test * Fix compilation on CygWin. * Make CPU compute tests run on non windows targets. * Check that C/C++ compiler is available for CPU compute. * Fix some tabbing issues. * Add -fPIC on gfx * Use dxcompiler_47.dll from slang-binaries on windows. * make https for git module slang-binaries * Fix comment in premake5.lua around d3dcompiler_47.dll * Add resources to the CPUComputeUtil::Context to keep in scope. * Fixes problem compiling on cygwin where dx12 is included in build of gfx lib.
Diffstat (limited to 'tools/cpu-render-test/cpu-render-test-tool.vcxproj')
-rw-r--r--tools/cpu-render-test/cpu-render-test-tool.vcxproj213
1 files changed, 213 insertions, 0 deletions
diff --git a/tools/cpu-render-test/cpu-render-test-tool.vcxproj b/tools/cpu-render-test/cpu-render-test-tool.vcxproj
new file mode 100644
index 000000000..975aa61b6
--- /dev/null
+++ b/tools/cpu-render-test/cpu-render-test-tool.vcxproj
@@ -0,0 +1,213 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{5701695E-7324-4B4D-977A-8D56C2A041B1}</ProjectGuid>
+ <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>cpu-render-test-tool</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\bin\windows-x86\debug\</OutDir>
+ <IntDir>..\..\intermediate\windows-x86\debug\cpu-render-test-tool\</IntDir>
+ <TargetName>cpu-render-test-tool</TargetName>
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\bin\windows-x64\debug\</OutDir>
+ <IntDir>..\..\intermediate\windows-x64\debug\cpu-render-test-tool\</IntDir>
+ <TargetName>cpu-render-test-tool</TargetName>
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ <OutDir>..\..\bin\windows-x86\release\</OutDir>
+ <IntDir>..\..\intermediate\windows-x86\release\cpu-render-test-tool\</IntDir>
+ <TargetName>cpu-render-test-tool</TargetName>
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ <OutDir>..\..\bin\windows-x64\release\</OutDir>
+ <IntDir>..\..\intermediate\windows-x64\release\cpu-render-test-tool\</IntDir>
+ <TargetName>cpu-render-test-tool</TargetName>
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>_DEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <Optimization>Disabled</Optimization>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ImportLibrary>..\..\bin\windows-x86\debug\cpu-render-test-tool.lib</ImportLibrary>
+ </Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/debug/"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>_DEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <Optimization>Disabled</Optimization>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ImportLibrary>..\..\bin\windows-x64\debug\cpu-render-test-tool.lib</ImportLibrary>
+ </Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/debug/"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>NDEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <Optimization>Full</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <ImportLibrary>..\..\bin\windows-x86\release\cpu-render-test-tool.lib</ImportLibrary>
+ </Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/release/"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <PreprocessorDefinitions>NDEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <Optimization>Full</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <ImportLibrary>..\..\bin\windows-x64\release\cpu-render-test-tool.lib</ImportLibrary>
+ </Link>
+ <PostBuildEvent>
+ <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/release/"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClInclude Include="..\render-test\cpu-compute-util.h" />
+ <ClInclude Include="..\render-test\cpu-memory-binding.h" />
+ <ClInclude Include="..\render-test\options.h" />
+ <ClInclude Include="..\render-test\png-serialize-util.h" />
+ <ClInclude Include="..\render-test\shader-input-layout.h" />
+ <ClInclude Include="..\render-test\shader-renderer-util.h" />
+ <ClInclude Include="..\render-test\slang-support.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\render-test\cpu-compute-util.cpp" />
+ <ClCompile Include="..\render-test\cpu-memory-binding.cpp" />
+ <ClCompile Include="..\render-test\cpu-render-test-main.cpp" />
+ <ClCompile Include="..\render-test\options.cpp" />
+ <ClCompile Include="..\render-test\png-serialize-util.cpp" />
+ <ClCompile Include="..\render-test\shader-input-layout.cpp" />
+ <ClCompile Include="..\render-test\shader-renderer-util.cpp" />
+ <ClCompile Include="..\render-test\slang-support.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\..\source\core\core.vcxproj">
+ <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\..\source\slang\slang.vcxproj">
+ <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\gfx\gfx.vcxproj">
+ <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file