diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-09-09 13:54:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-09-09 13:54:31 -0400 |
| commit | 047daae9300c8a94d28383cf992ce00e3ad2da1e (patch) | |
| tree | 520025463f6493b31d859a812af8a1384a23f715 /tools/cpu-render-test/cpu-render-test-tool.vcxproj.filters | |
| parent | 4fc07614d6407e49a0c34e7483d410153c0b269a (diff) | |
CPU compute testing on non windows targets (#1045)
* WIP: Refactor of CPUCompute and stand alone cpu-render-test
* Fix compilation on CygWin.
* Make CPU compute tests run on non windows targets.
* Check that C/C++ compiler is available for CPU compute.
* Fix some tabbing issues.
* Add -fPIC on gfx
* Use dxcompiler_47.dll from slang-binaries on windows.
* make https for git module slang-binaries
* Fix comment in premake5.lua around d3dcompiler_47.dll
* Add resources to the CPUComputeUtil::Context to keep in scope.
* Fixes problem compiling on cygwin where dx12 is included in build of gfx lib.
Diffstat (limited to 'tools/cpu-render-test/cpu-render-test-tool.vcxproj.filters')
| -rw-r--r-- | tools/cpu-render-test/cpu-render-test-tool.vcxproj.filters | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/tools/cpu-render-test/cpu-render-test-tool.vcxproj.filters b/tools/cpu-render-test/cpu-render-test-tool.vcxproj.filters new file mode 100644 index 000000000..2b822a5be --- /dev/null +++ b/tools/cpu-render-test/cpu-render-test-tool.vcxproj.filters @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Header Files"> + <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier> + </Filter> + <Filter Include="Source Files"> + <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\render-test\cpu-compute-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\render-test\cpu-memory-binding.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\render-test\options.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\render-test\png-serialize-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\render-test\shader-input-layout.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\render-test\shader-renderer-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\render-test\slang-support.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\render-test\cpu-compute-util.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\render-test\cpu-memory-binding.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\render-test\cpu-render-test-main.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\render-test\options.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\render-test\png-serialize-util.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\render-test\shader-input-layout.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\render-test\shader-renderer-util.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\render-test\slang-support.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project>
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