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authorYong He <yonghe@outlook.com>2021-07-08 13:30:17 -0700
committerGitHub <noreply@github.com>2021-07-08 16:30:17 -0400
commit09950676b3f73bb9967aea183d27a30d63098475 (patch)
treeaba3e69b72554b07da1188fd44d5f3ce3d90da26 /tools/copy-hlsl-libs.bat
parent06c4926ec51ce9548f2dc44ee948a467d588def8 (diff)
Implement gfx inline ray tracing on D3D12. (#1902)
* Update VS projects to 2019. * Empty commit to trigger build * Implement gfx inline ray tracing on D3D12.
Diffstat (limited to 'tools/copy-hlsl-libs.bat')
-rw-r--r--tools/copy-hlsl-libs.bat4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/copy-hlsl-libs.bat b/tools/copy-hlsl-libs.bat
index 2cd309aca..806cbfde7 100644
--- a/tools/copy-hlsl-libs.bat
+++ b/tools/copy-hlsl-libs.bat
@@ -7,7 +7,7 @@ set PLATFORM=%~3
robocopy "../../external/slang-binaries/bin/%PLATFORM%" "%TARGET_DIR%" d3dcompiler_47.dll /r:0 >nul
-robocopy "%SOURCE_DIR%" "%TARGET_DIR%" dxcompiler.dll /r:0 >nul
-robocopy "%SOURCE_DIR%" "%TARGET_DIR%" dxil.dll /r:0 >nul
+robocopy "%SOURCE_DIR%" "%TARGET_DIR%" dxcompiler.dll /xn /r:0 >nul
+robocopy "%SOURCE_DIR%" "%TARGET_DIR%" dxil.dll /xn /r:0 >nul
exit /b 0