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authorJay Kwak <82421531+jkwak-work@users.noreply.github.com>2024-06-26 08:55:54 -0700
committerGitHub <noreply@github.com>2024-06-26 08:55:54 -0700
commitde454b0e84ae160678698609b4754242159ae566 (patch)
treefe086eaeb9b4d8cbfb1247640db793aca23af480 /tests
parente1d0ef2002d7b0f459cf689ec1f8e37c4ff2afba (diff)
Fix Texture2DMSArray (#4485)
* Fix Texture2DMSArray Close #4427 We had the postfix order wrong for the keyword MS. This commit changes the incorrect name Texture2DArrayMS to Texture2DMSArray.
Diffstat (limited to 'tests')
-rw-r--r--tests/compute/texture-subscript-multisample.slang14
1 files changed, 7 insertions, 7 deletions
diff --git a/tests/compute/texture-subscript-multisample.slang b/tests/compute/texture-subscript-multisample.slang
index 4640a2630..76ededbda 100644
--- a/tests/compute/texture-subscript-multisample.slang
+++ b/tests/compute/texture-subscript-multisample.slang
@@ -12,8 +12,8 @@
//TEST_INPUT: RWTexture2D(format=R8G8B8A8_SINT, size=4, content = zero, sampleCount=two, mipMaps = 1):name outputTexture2DMS
RWTexture2DMS<int4> outputTexture2DMS;
-//TEST_INPUT: RWTexture2D(format=R8G8B8A8_SINT, size=4, content = zero, arrayLength=2, sampleCount=two, mipMaps = 1):name outputTexture2DArrayMS
-RWTexture2DArrayMS<int4> outputTexture2DArrayMS;
+//TEST_INPUT: RWTexture2D(format=R8G8B8A8_SINT, size=4, content = zero, arrayLength=2, sampleCount=two, mipMaps = 1):name outputTexture2DMSArray
+RWTexture2DMSArray<int4> outputTexture2DMSArray;
//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer
RWStructuredBuffer<uint> outputBuffer;
@@ -26,16 +26,16 @@ void computeMain()
outputTexture2DMS[0, 0].xz = int2(1,2);
outputTexture2DMS[int2(0, 0), 1].xz = int2(3,4);
- outputTexture2DArrayMS[0, 0].xz = int2(1,2);
- outputTexture2DArrayMS[int3(0, 0, 1), 1].xz = int2(3,4);
+ outputTexture2DMSArray[0, 0].xz = int2(1,2);
+ outputTexture2DMSArray[int3(0, 0, 1), 1].xz = int2(3,4);
outputBuffer[0] = uint(true
&& all(outputTexture2DMS[0, 0] == int4(1, 0, 2, 0)) == true
&& all(outputTexture2DMS[int2(0, 0), 1] == int4(3, 0, 4, 0)) == true
- && all(outputTexture2DArrayMS[0, 0] == int4(1, 0, 2, 0)) == true
- && all(outputTexture2DArrayMS[int3(0, 0, 1), 1] == int4(3, 0, 4, 0)) == true
+ && all(outputTexture2DMSArray[0, 0] == int4(1, 0, 2, 0)) == true
+ && all(outputTexture2DMSArray[int3(0, 0, 1), 1] == int4(3, 0, 4, 0)) == true
);
}
-//BUF: 1 \ No newline at end of file
+//BUF: 1