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authorTim Foley <tfoleyNV@users.noreply.github.com>2017-07-14 11:31:23 -0700
committerGitHub <noreply@github.com>2017-07-14 11:31:23 -0700
commitd9366db8993c566fbb0af780c13db438dbf74022 (patch)
tree7f8302ad4eb9558e1260ad8aed048f1292092489 /tests
parent47e94a14a174ce501883c85b7c742c10b785b4f5 (diff)
parent2bf87743ffe73f041036ae62c8bf53f09215ca53 (diff)
Merge pull request #89 from tfoleyNV/glpervertex-location-fix
Don't use "auto locations" mode in glslang
Diffstat (limited to 'tests')
-rw-r--r--tests/rewriter/resources-in-structs.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/tests/rewriter/resources-in-structs.glsl b/tests/rewriter/resources-in-structs.glsl
index 26e21f630..6273e8720 100644
--- a/tests/rewriter/resources-in-structs.glsl
+++ b/tests/rewriter/resources-in-structs.glsl
@@ -47,8 +47,10 @@ uniform texture2D SLANG_parameterBlock_U_m_t;
layout(binding = 2)
uniform sampler SLANG_parameterBlock_U_m_s;
+layout(location = 0)
in vec2 uv;
+layout(location = 0)
out vec4 color;
void main()