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| author | ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> | 2024-06-24 09:45:21 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-24 09:45:21 -0400 |
| commit | d832e33574ed772db1fa9b7ba184b37d0e3704cf (patch) | |
| tree | 8a0a369757b7c7c37121d7d78bb870b10d6f6750 /tests | |
| parent | cf8d1ceffcfbbb64734e6180a2c0cebd033f5b2e (diff) | |
Added float2x2 cast to float4 (and vise versa) (#4432)
* added float4x4<->float4 casting (and related)
Note: not adding `matrix<1,N>` and `matrix<N,1>` translations since this will bloat stdlib with many expensive to process `extension` operations. `matrix<N,1>` is already planned to be treated as vectors (which should solve this problem by proxy).
* address review
* explicit cast mat to vec
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/hlsl-intrinsic/matrix-cast-to-vector.slang | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/tests/hlsl-intrinsic/matrix-cast-to-vector.slang b/tests/hlsl-intrinsic/matrix-cast-to-vector.slang new file mode 100644 index 000000000..1ae064f26 --- /dev/null +++ b/tests/hlsl-intrinsic/matrix-cast-to-vector.slang @@ -0,0 +1,25 @@ +//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-slang -compute -dx12 -use-dxil -shaderobj -xslang -matrix-layout-row-major +//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-slang -compute -dx12 -use-dxil -shaderobj -xslang -matrix-layout-column-major +//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute -shaderobj -xslang -matrix-layout-row-major +//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute -shaderobj -xslang -matrix-layout-column-major + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name outputBuffer +RWStructuredBuffer<int> outputBuffer; + +[numthreads(1, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + float2x2 matrix2x2_1 = float2x2(1, 2, 3, 4); + float4 vector4_1 = (float4)matrix2x2_1; + + float4 vector4_2 = float4(1, 2, 3, 4); + float2x2 matrix2x2_2 = (float2x2)vector4_2; + + outputBuffer[0] = uint(true + && all(vector4_1 == float4(1, 2, 3, 4)) + + && all(matrix2x2_2[0] == float2(1,2)) + && all(matrix2x2_2[1] == float2(3,4)) + ); + //BUF: 1 +} |
