diff options
| author | venkataram-nv <vedavamadath@nvidia.com> | 2025-08-09 00:46:09 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-08-09 07:46:09 +0000 |
| commit | b7df3c7aa27301f88e31ed0a7bbf230688adab6a (patch) | |
| tree | c8a123c32d8a54ed49728c9cf504e42f0eec1d74 /tests | |
| parent | 06b8e69740a40e5cc9fdaac472a9242534876e5b (diff) | |
Fix atomics error diagnostics (#8117)
Fixes #8116
---------
Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/bugs/byte-address-buffer-interlocked-add-f32.slang | 9 | ||||
| -rw-r--r-- | tests/hlsl-intrinsic/texture/float-atomics.slang | 2 | ||||
| -rw-r--r-- | tests/slang-extension/atomic-float-byte-address-buffer.slang | 1 |
3 files changed, 8 insertions, 4 deletions
diff --git a/tests/bugs/byte-address-buffer-interlocked-add-f32.slang b/tests/bugs/byte-address-buffer-interlocked-add-f32.slang index f1fccdcf3..71b95ed51 100644 --- a/tests/bugs/byte-address-buffer-interlocked-add-f32.slang +++ b/tests/bugs/byte-address-buffer-interlocked-add-f32.slang @@ -1,7 +1,8 @@ //TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type +//TEST(compute):COMPARE_COMPUTE_EX:-mtl -compute -shaderobj -output-using-type -//TEST_INPUT: set buffer = [ubuffer(data=[0]), ubuffer(data=[1])] -RWByteAddressBuffer buffer[2]; +//TEST_INPUT: ubuffer(data=[0]):name=buffer +RWByteAddressBuffer buffer; //TEST_INPUT:ubuffer(data=[0], stride=4):out,name outputBuffer RWStructuredBuffer<float> outputBuffer; @@ -9,6 +10,6 @@ RWStructuredBuffer<float> outputBuffer; [numthreads(1,1,1)] void computeMain( uint2 dispatchThreadID : SV_DispatchThreadID ) { - buffer[0].InterlockedAddF32(0, 1.0f); - outputBuffer[dispatchThreadID.x] = buffer[0].Load<float>(0); + buffer.InterlockedAddF32(0, 1.0f); + outputBuffer[dispatchThreadID.x] = buffer.Load<float>(0); }
\ No newline at end of file diff --git a/tests/hlsl-intrinsic/texture/float-atomics.slang b/tests/hlsl-intrinsic/texture/float-atomics.slang index 5fce2c3b4..eefef73d3 100644 --- a/tests/hlsl-intrinsic/texture/float-atomics.slang +++ b/tests/hlsl-intrinsic/texture/float-atomics.slang @@ -2,6 +2,7 @@ //TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -compute -shaderobj -output-using-type -emit-spirv-directly -render-feature hardware-device //TEST(compute):SIMPLE(filecheck=HLSL):-target hlsl -profile cs_6_6 -entry computeMain +//TEST(compute):SIMPLE(filecheck=MTL):-target metal -entry computeMain -stage compute // Test atomics on a RWTexture2D<float>. @@ -19,6 +20,7 @@ void computeMain(uint3 tid : SV_DispatchThreadID) float originalValue; // HLSL: {{.*}}originalValue{{.*}} = NvInterlockedAddFp32({{.*}}t{{.*}}, {{.*}}, {{.*}}1.0{{.*}}); + // MTL: atomic_fetch_add t.InterlockedAddF32(uint2(1, 0), 1.0, originalValue); AllMemoryBarrier(); diff --git a/tests/slang-extension/atomic-float-byte-address-buffer.slang b/tests/slang-extension/atomic-float-byte-address-buffer.slang index 48e209431..d0ff99908 100644 --- a/tests/slang-extension/atomic-float-byte-address-buffer.slang +++ b/tests/slang-extension/atomic-float-byte-address-buffer.slang @@ -6,6 +6,7 @@ //TEST(compute):COMPARE_COMPUTE_EX:-d3d12 -compute -render-features atomic-float -output-using-type -compile-arg -O2 -nvapi-slot u0 -shaderobj //TEST(compute):COMPARE_COMPUTE_EX:-d3d12 -compute -use-dxil -render-features atomic-float -output-using-type -compile-arg -O2 -nvapi-slot u0 -shaderobj //TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -output-using-type -shaderobj +//TEST(compute):COMPARE_COMPUTE_EX:-mtl -compute -output-using-type -shaderobj // The test doesn't directly use this, but having this defined makes the 0 slot available if NVAPI is going to be used // Only strictly necessary on the D3D11/D3D12 paths |
