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| author | Tim Foley <tfoley@nvidia.com> | 2017-08-15 15:12:29 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-08-16 12:44:50 -0700 |
| commit | 87c50675941a3ac853a79f50ec0ce3465631fa8f (patch) | |
| tree | 0fe0f40745e61ef11c987ca5bbf754366422568f /tests | |
| parent | 74e04b8746f7254d5e95520ff31fb09d4bc327b1 (diff) | |
More work on IR
With this change, basic generation of IR works for a trivial shader, and there is some basic support for dumping the generated IR in an assembly-like format.
As with the other IR change, the use of the IR is statically disabled for now, so that existing users won't be affected.
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions
