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authorjsmall-nvidia <jsmall@nvidia.com>2018-10-10 13:56:25 -0400
committerGitHub <noreply@github.com>2018-10-10 13:56:25 -0400
commit879ec1b385d290a4375682ec613a9e7a1967fc7d (patch)
tree0d5f32d83d45458db54cce281c0c6331a677cdff /tests
parent60a91d63afab47a172690974c8b566af74072932 (diff)
Feature/source loc refactor (#668)
* * Remove the need for IRHighLevelDecoration in Emit * Use the IRLayoutDecoration for GeometryShaderPrimitiveTypeModifier * Initial look at at variable byte encoding, and simple unit test. * Fixing problems with comparison due to naming differences with slang/fxc. * * More tests and perf improvements for byte encoding. * Mechanism to detect processor and processor features in main slang header. * Split out cpu based defines into slang-cpu-defines.h so do not polute slang.h * Support for variable byte encoding on serialization. * Removed unused flag. * Fix warning. * Fix calcMsByte32 for 0 values without using intrinsic. * Fix a mistake in calculating maximum instruction size. * Introduced the idea of SourceUnit. * Small improvements around naming. Add more functionality - including getting the HumaneLoc. * Add support for #line default * Compiling with new SourceLoc handling. * Fix off by one on #line directives. * Can use 32bits for SourceLoc. Fix serialize to use that. * Small fixes and comment on usage. * Premake run. * Fix signed warning. * Fix typo on StringSlicePool::has found in review.
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