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| author | jsmall-nvidia <jsmall@nvidia.com> | 2018-10-10 13:56:25 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-10-10 13:56:25 -0400 |
| commit | 879ec1b385d290a4375682ec613a9e7a1967fc7d (patch) | |
| tree | 0d5f32d83d45458db54cce281c0c6331a677cdff /tests | |
| parent | 60a91d63afab47a172690974c8b566af74072932 (diff) | |
Feature/source loc refactor (#668)
* * Remove the need for IRHighLevelDecoration in Emit
* Use the IRLayoutDecoration for GeometryShaderPrimitiveTypeModifier
* Initial look at at variable byte encoding, and simple unit test.
* Fixing problems with comparison due to naming differences with slang/fxc.
* * More tests and perf improvements for byte encoding.
* Mechanism to detect processor and processor features in main slang header.
* Split out cpu based defines into slang-cpu-defines.h so do not polute slang.h
* Support for variable byte encoding on serialization.
* Removed unused flag.
* Fix warning.
* Fix calcMsByte32 for 0 values without using intrinsic.
* Fix a mistake in calculating maximum instruction size.
* Introduced the idea of SourceUnit.
* Small improvements around naming.
Add more functionality - including getting the HumaneLoc.
* Add support for #line default
* Compiling with new SourceLoc handling.
* Fix off by one on #line directives.
* Can use 32bits for SourceLoc. Fix serialize to use that.
* Small fixes and comment on usage.
* Premake run.
* Fix signed warning.
* Fix typo on StringSlicePool::has found in review.
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions
