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| author | Yong He <yonghe@outlook.com> | 2022-12-07 12:02:30 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-07 12:02:30 -0800 |
| commit | 3a3a8b5f7701109fc413f42692c4de5769870489 (patch) | |
| tree | 909df4a30e69f33a76e0158d92b1823629dc2184 /tests | |
| parent | f116f43bd12358e87f351f0d3615628ac4e00921 (diff) | |
Lower-to-ir no longer produce `Construct` inst. (#2553)
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/hlsl-intrinsic/shader-execution-reordering/hit-object-assign.slang.1.expected | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/hlsl-intrinsic/shader-execution-reordering/hit-object-assign.slang.1.expected b/tests/hlsl-intrinsic/shader-execution-reordering/hit-object-assign.slang.1.expected index ffcb45171..22affc22e 100644 --- a/tests/hlsl-intrinsic/shader-execution-reordering/hit-object-assign.slang.1.expected +++ b/tests/hlsl-intrinsic/shader-execution-reordering/hit-object-assign.slang.1.expected @@ -23,7 +23,7 @@ void main() uvec3 _S2 = ((gl_LaunchIDEXT)); ivec2 launchID_0 = ivec2(_S2.xy); uvec3 _S3 = ((gl_LaunchSizeEXT)); - int idx_0 = int(launchID_0.x); + int idx_0 = launchID_0.x; RayDesc_0 ray_0; ray_0.Origin_0 = vec3(float(idx_0), 0.00000000000000000000, 0.00000000000000000000); ray_0.TMin_0 = 0.00999999977648258209; |
