diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2023-12-15 23:41:27 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-15 23:41:27 +0800 |
| commit | 21d17abb0e511806b7c93effc58f37169d837766 (patch) | |
| tree | a39b8bc015d5f0a5e6fd12b6a31a92f162aaad44 /tests | |
| parent | 34f04a4670f86e64d4b35ce720281a6f0e72f733 (diff) | |
GLSL SSBO Support (#3400)
* Squash warnings and fix build with SLANG_EMBED_STDLIB
* Add GLSLShaderStorageBuffer magic wrapper
* Make GLSLSSBO not a uniform type
* Buffers are global variables
* Allow creating ssbo aggregate types
* Allow reading from RWSB using builder
* Nicer debug printing for ssbos
* Lower SSBO to RWSB
* Parse interface blocks into wrapped structs
* Lower Interface Block Decls to structs
* remove comment
* Two simple ssbo tests
* Move ssbo pass earlier
* Correct mutable buffer detection
* Do not replace ssbo usages outside of blocks
* Treat GLSLSSBO as a mutable buffer for type layouts
* regenerate vs projects
* Correctly detect ssbo types
* Diagnose illegal ssbo
* remove unreachable code
* neaten
* ci wobble
* Make GLSLSSBO ast handling more uniform
* Add modifier cases for glsl
* Use empty val info for unhandled interface blocks
necessary for ./tests/glsl/out-binding-redeclaration.slang
* more sophisticated modifier check
* Correct ssbo wrapper name
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/glsl/ssbo-2.slang | 20 | ||||
| -rw-r--r-- | tests/glsl/ssbo.slang | 16 |
2 files changed, 36 insertions, 0 deletions
diff --git a/tests/glsl/ssbo-2.slang b/tests/glsl/ssbo-2.slang new file mode 100644 index 000000000..11542a539 --- /dev/null +++ b/tests/glsl/ssbo-2.slang @@ -0,0 +1,20 @@ +//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage compute -entry main -allow-glsl +#version 430 +precision highp float; +precision highp int; + +layout(binding = 0) buffer MyBlockName +{ + vec4 a; + float b; + int c; +} output_data; + +layout(local_size_x = 4) in; +void main() +{ + output_data.a = vec4(gl_GlobalInvocationID, 1); + output_data.b = 10; + output_data.c = 20; + // CHECK: OpEntryPoint +} diff --git a/tests/glsl/ssbo.slang b/tests/glsl/ssbo.slang new file mode 100644 index 000000000..47084a823 --- /dev/null +++ b/tests/glsl/ssbo.slang @@ -0,0 +1,16 @@ +//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage compute -entry main -allow-glsl +#version 430 +precision highp float; +precision highp int; + +layout(binding = 0) buffer MyBlockName +{ + vec4 data[]; +} output_data; + +layout(local_size_x = 4) in; +void main() +{ + output_data.data[gl_GlobalInvocationID.x] = vec4(gl_GlobalInvocationID, 1); + // CHECK: OpEntryPoint +} |
