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authorJay Kwak <82421531+jkwak-work@users.noreply.github.com>2025-09-02 12:51:12 -0700
committerGitHub <noreply@github.com>2025-09-02 12:51:12 -0700
commit21693abbd0579107e3c03d1e5090b2653722b5de (patch)
treed533198d4ae4096543e31f39b8f2765d4b431522 /tests/spirv/debug-variable-scope.slang
parentb46f46c5e8603fdafca258028227adf25f95807f (diff)
Emit DebugInfo for the legalized entry point parameters (#7703)
This commit is to emit the debug-info for the entry point parameters. Two things are implemented/fixed in this PR: - We were not emitting the `DebugVar` and `DebugValue` at the IR lowering level when the type of the entry point parameter is `ConstRef`. This commit handles the `ConstRef` case in a same way that the other types are handled so that `DebugVar` and `DebugValues` are properly emitted at the IR lowering level. - Two types for Geometry shaders were incorrectly treated as not valid types for the DebugInfo. They are `InputPatch` and `OutputPatch`. This commit handles them as valid types for DebugInfo.
Diffstat (limited to 'tests/spirv/debug-variable-scope.slang')
-rw-r--r--tests/spirv/debug-variable-scope.slang41
1 files changed, 35 insertions, 6 deletions
diff --git a/tests/spirv/debug-variable-scope.slang b/tests/spirv/debug-variable-scope.slang
index 946c1a08b..03871f1f0 100644
--- a/tests/spirv/debug-variable-scope.slang
+++ b/tests/spirv/debug-variable-scope.slang
@@ -6,18 +6,47 @@ SamplerState testSampler : register(s0);
struct PSIn
{
float4 pos : SV_Position;
+ float4 color : COLOR;
};
float4 main(PSIn input) : SV_TARGET
{
- uint4 testPos = input.pos;
+ uint4 testPos = (uint4)input.pos;
float bias = -1.0;
float2 tc = testPos.xy / 32.0;
- float4 colVal = testTex.SampleBias(testSampler, tc, bias);
+ float4 colVal = testTex.SampleBias(testSampler, tc, bias) + input.color;
return float4(colVal.xyz, 1.0);
}
-// CHECK: %[[COMPILATION_UNIT_ID:[0-9]+]] = OpExtInst %void {{.*}} DebugCompilationUnit
-// CHECK: %[[FUNC_ID:[0-9]+]] = OpExtInst %void {{.*}} DebugFunction %{{[0-9]+}}
-// CHECK: DebugLocalVariable %{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %{{.*}} %{{.*}} %[[FUNC_ID]]
-// CHECK: DebugGlobalVariable %{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %{{.*}} %{{.*}} %[[COMPILATION_UNIT_ID]]
+// Make sure "pos" and "color" is reported as member variables
+// CHECK-DAG: %[[StrPos:[0-9]+]] = OpString "pos"
+// CHECK-DAG: %[[StrColor:[0-9]+]] = OpString "color"
+// CHECK-DAG: DebugTypeMember %[[StrPos]]
+// CHECK-DAG: DebugTypeMember %[[StrColor]]
+
+// Global variables should be reported as DebugGlobalVariable
+// CHECK-DAG: %[[COMPILATION_UNIT_ID:[0-9]+]] = OpExtInst %void {{.*}} DebugCompilationUnit
+// CHECK-DAG: DebugGlobalVariable %{{.+}} %[[COMPILATION_UNIT_ID]] %{{[0-9]+}} %testTex
+// CHECK-DAG: DebugGlobalVariable %{{.+}} %[[COMPILATION_UNIT_ID]] %{{[0-9]+}} %testSampler
+
+// Entry point parameter is reported as DebugLocalVariable
+// CHECK-DAG: %[[StrInput:[0-9]+]] = OpString "input"
+// CHECK-DAG: %[[input:[A-Za-z_0-9]+]] = {{.*}} DebugLocalVariable %[[StrInput]]
+
+// Funciton local variable should be reported as DebugLocalVariable
+// CHECK-DAG: %[[StrTestPos:[0-9]+]] = OpString "testPos"
+// CHECK-DAG: DebugLocalVariable %[[StrTestPos]]
+
+// CHECK: %main = OpFunction %void None
+
+// "input.pos" is reported with DebugValue as a first member
+// And its value comes from `gl_FragCoord`
+// CHECK-DAG: DebugValue %[[input]] %[[input_pos:[0-9]+]] %{{[0-9]+}} %int_0
+// CHECK-DAG: OpStore %[[input_pos]] %[[gl_FragCoord_input_pos:[0-9]+]]
+// CHECK-DAG: %[[gl_FragCoord_input_pos]] = OpLoad %v4float %gl_FragCoord
+
+// "input.color" is reported with DebugValue as a second member
+// And its value comes from a global varying input
+// CHECK-DAG: DebugValue %[[input]] %[[input_color:[0-9]+]] %{{[0-9]+}} %int_1
+// CHECK-DAG: OpStore %[[input_color]] %[[varying_color:[0-9]+]]
+// CHECK-DAG: %[[varying_color]] = OpLoad %v4float %input_color