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| author | ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> | 2024-08-26 15:11:41 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-26 12:11:41 -0700 |
| commit | e1c6fecd90142761aaecbf4e281beb87893fc531 (patch) | |
| tree | 30cf06cf6a7ea4a55b2d3e4ecd5d4f13f1f31e60 /tests/spirv/cbuffer-dx-layout-4.slang | |
| parent | 76999788902a8c50e8e5d0e867763e5ea2f10042 (diff) | |
Implement `-fvk-use-dx-layout` (#4912)
* Implement `-fvk-use-dx-layout`
Fixes: #4126
Changes:
* Added fvk-use-dx-layout
* Modified `HLSLConstantBufferLayoutRulesImpl` for correctness (ex: Array is always 16 byte aligned)
* Added kFXCShaderResourceLayoutRulesFamilyImpl and kFXCConstantBufferLayoutRulesFamilyImpl to handle fvk-use-dx-layout
* Added `ConstantBufferLayoutRules` to manage constant buffer rules
* Added `alignCompositeElementOfNonAggregate`/`alignCompositeElementOfAggregate` to handle forced alignment of composites for ConstantBuffers
* `StructuredBuffer` rules are mostly equal to `scalar` layout, not much was needed to be changed to support this behavior.
* seperate legacy constant buffer and how Slang does constant-buffer normally
* undo an addition
* remove accidental test
* Address review and fix
Address review and remove GLSL support since GLSL requires a seperate legalization (need to linearlize structs like with `legalizeMetalIR` to assign explicit offsets)
* comments
* remove aggregate and non-aggregate logic
We don't need this distinction for the logic
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tests/spirv/cbuffer-dx-layout-4.slang')
| -rw-r--r-- | tests/spirv/cbuffer-dx-layout-4.slang | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/tests/spirv/cbuffer-dx-layout-4.slang b/tests/spirv/cbuffer-dx-layout-4.slang new file mode 100644 index 000000000..c7df18e28 --- /dev/null +++ b/tests/spirv/cbuffer-dx-layout-4.slang @@ -0,0 +1,52 @@ +// For some reason CI fails this compute test by not loading data correctly +//IGNORE_TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-vk -compute -xslang -fvk-use-dx-layout +//TEST:SIMPLE(filecheck=SPIRV): -target spirv -entry computeMain -stage compute -fvk-use-dx-layout + +//TEST_INPUT: set Test.v0 = 1; +//TEST_INPUT: set Test.v1 = {2,3}; +//TEST_INPUT: set Test.v2 = 4; + +struct Int_wrapper +{ +//SPIRV: Offset 0 + uint v0; +//SPIRV: Offset 4 + uint v1; +}; + +cbuffer Test +{ +//SPIRV: Offset 0 + uint v0; + +//SPIRV: Offset 16 +// struct's always start on a new register + Int_wrapper v1; +//SPIRV: Offset 24 +// Non-struct can pack with a partially filled register + uint v2; +}; + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0], stride=4):out,name outputBuffer +RWStructuredBuffer<int> outputBuffer; + +[shader("compute")] +[numthreads(2, 2, 1)] +void computeMain() +{ + // CHECK: 64 + + outputBuffer[1] = v0; + outputBuffer[2] = v1.v0; + outputBuffer[3] = v1.v1; + outputBuffer[4] = v2; + + + + outputBuffer[0] = (true + && v0 == 1 + && v1.v0 == 2 + && v1.v1 == 3 + && v2 == 4 + ) ? 100 : 0; +}
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