diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-08-21 16:04:42 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-21 13:04:42 -0700 |
| commit | fcac02e405661de311b5ceebbd6d3e2c78bf8aea (patch) | |
| tree | 6e79865b39f0739d2ac9c3f91cc4129c244b6977 /tests/slang-extension/atomic-int64-byte-address-buffer.slang | |
| parent | 49067fd2e97b40649df3fa2ce096f78c2e45da5a (diff) | |
Vulkan update/NVAPI support (#1511)
* First pass at incorporating nvapi into test harness.
* D3d12 Atomic Float Add via NVAPI working
* Dx12 atomic float appears to work.
* Atomic float add on Dx12.
* Added atomic64 feature addition to vk.
Fix correct output for atomic-float-byte-address.slang
* Disable atomic float failing tests.
* Upgraded VK headers.
* Detect atomic float availability on VK.
* Try to get test working for in64 atomic.
* Made HLSL prelude controlled via the render-test requirements.
* Added -enable-nvapi to premake.
* Fix D3D12Renderer when NVAPI is not available.
* Small improvements to VKRenderer.
* Improve atomic documentation in target-compatibility.md.
Diffstat (limited to 'tests/slang-extension/atomic-int64-byte-address-buffer.slang')
| -rw-r--r-- | tests/slang-extension/atomic-int64-byte-address-buffer.slang | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/tests/slang-extension/atomic-int64-byte-address-buffer.slang b/tests/slang-extension/atomic-int64-byte-address-buffer.slang index 22f21408c..216e55dc2 100644 --- a/tests/slang-extension/atomic-int64-byte-address-buffer.slang +++ b/tests/slang-extension/atomic-int64-byte-address-buffer.slang @@ -4,12 +4,17 @@ //DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute // No support for int64_t on fxc - we need SM6.0 and dxil // https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/hlsl-shader-model-6-0-features-for-direct3d-12 -//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -// Disable for now, because can only test when NVAPI is available, and it is not by default. -//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile cs_6_0 -use-dxil -//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -nvapi-register u0 +// Doesn't work on current version of driver. The atomics have no effect perhaps meaning they aren't being decoded correctly +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile cs_6_0 -use-dxil -render-features atomic-int64 -nvapi-register u0 -compile-arg -O2 +//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -render-features atomic-int64 //TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute +// We don't use this, but having this defined makes the 0 slot available if nvapi is going to be used +// Only strictly necessary on the dx12 path +//TEST_INPUT:ubuffer(data=[0 0 0 0 ], stride=4):name=nvapiBuffer +RWStructuredBuffer<int> nvapiBuffer; + //TEST_INPUT:ubuffer(data=[0 1 2 3 4 5 6 7]):out,name=outputBuffer RWByteAddressBuffer outputBuffer; |
