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authorTim Foley <tfoley@nvidia.com>2017-07-17 20:08:31 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-18 12:58:47 -0700
commit361e29572ff8e2cdd1e4ffe2cb62599e9ef06461 (patch)
treea126a411c908e551808a460290fe00474228f0be /tests/rewriter
parentf04bf3c51fef65cf6f1e29ad5f0d2f836bcc0d3c (diff)
Map HLSL `GatherRed` to GLSL `textureGather`, etc.
This is a straightforward mapping given the infrastructure already in place.
Diffstat (limited to 'tests/rewriter')
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