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authorHarsh Aggarwal (NVIDIA) <haaggarwal@nvidia.com>2025-04-04 12:27:08 +0530
committerGitHub <noreply@github.com>2025-04-04 06:57:08 +0000
commit4233d69cf88f1623cb573c8edb61456b24dc5339 (patch)
treedcb63bfd59b9e6b9f100242de0fb89ceadf874ee /tests/render
parentdf7c66be49822d650f8956662b16db49bae31d09 (diff)
fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)
* fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount to cbvCount (fixes #6531) Root cause - Incorrect parameter passing in slang-rhi 1. slang-rhi #281 - Add the correct cbvCount for setting Constant Buffer 2. Prevent render tests from overwriting reference images * Add missing tests/render/multiple-stage-io-locations.slang.3.expected.png * Add more expected images from texture2d-gather * Add new option: skipReferenceImageGeneration For Github CI we set this to true - So we don't overwrite the expected images --------- Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
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