diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2018-04-04 17:23:49 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-04-04 17:23:49 -0400 |
| commit | 071566c5c64d62f7f894b14b1077f0b2a4038903 (patch) | |
| tree | 6b1512d23638cbdcfc807646993ef9fd6d20b758 /tests/render | |
| parent | 357bce2b3368a40bd436d10ba276b1e448f60984 (diff) | |
Switch on dx12 testing for remaining render tests. (#477)
* Dx12 rendering works in test framework.
* Turn on dx12 render tests.
Diffstat (limited to 'tests/render')
| -rw-r--r-- | tests/render/cross-compile-entry-point.slang | 1 | ||||
| -rw-r--r-- | tests/render/cross-compile0.hlsl | 1 | ||||
| -rw-r--r-- | tests/render/imported-parameters.hlsl | 1 | ||||
| -rw-r--r-- | tests/render/nointerpolation.hlsl | 1 | ||||
| -rw-r--r-- | tests/render/unused-discard.hlsl | 1 |
5 files changed, 5 insertions, 0 deletions
diff --git a/tests/render/cross-compile-entry-point.slang b/tests/render/cross-compile-entry-point.slang index 018947228..fa35833f0 100644 --- a/tests/render/cross-compile-entry-point.slang +++ b/tests/render/cross-compile-entry-point.slang @@ -1,4 +1,5 @@ //TEST(render):COMPARE_HLSL_CROSS_COMPILE_RENDER: +//TEST(render):COMPARE_HLSL_CROSS_COMPILE_RENDER: -dx12 // This is a test to ensure that we can cross-compile a complete entry point. diff --git a/tests/render/cross-compile0.hlsl b/tests/render/cross-compile0.hlsl index 1d33b68bf..3d25c93e5 100644 --- a/tests/render/cross-compile0.hlsl +++ b/tests/render/cross-compile0.hlsl @@ -1,4 +1,5 @@ //TEST(smoke,render):COMPARE_HLSL_GLSL_RENDER: +//TEST(smoke,render):COMPARE_HLSL_GLSL_RENDER: -dx12 // This is a basic test case for cross-compilation behavior. // diff --git a/tests/render/imported-parameters.hlsl b/tests/render/imported-parameters.hlsl index 495ff8da2..0bee75bf9 100644 --- a/tests/render/imported-parameters.hlsl +++ b/tests/render/imported-parameters.hlsl @@ -1,4 +1,5 @@ //TEST(smoke,render):COMPARE_HLSL_GLSL_RENDER: +//TEST(smoke,render):COMPARE_HLSL_GLSL_RENDER: -dx12 // This test is trying to ensure that we can // correctly handle cases where top-level shader diff --git a/tests/render/nointerpolation.hlsl b/tests/render/nointerpolation.hlsl index 11613b30e..644692e36 100644 --- a/tests/render/nointerpolation.hlsl +++ b/tests/render/nointerpolation.hlsl @@ -1,4 +1,5 @@ //TEST(smoke):COMPARE_HLSL_RENDER: +//TEST(smoke):COMPARE_HLSL_RENDER: -dx12 // Confirm that the `nointerpolation` modifier // makes it through Slang codegen with the diff --git a/tests/render/unused-discard.hlsl b/tests/render/unused-discard.hlsl index 76b04b862..2a99b77bb 100644 --- a/tests/render/unused-discard.hlsl +++ b/tests/render/unused-discard.hlsl @@ -1,4 +1,5 @@ //TEST(smoke,render):COMPARE_HLSL_GLSL_RENDER: +//TEST(smoke,render):COMPARE_HLSL_GLSL_RENDER: -dx12 // This is a basic test case for cross-compilation behavior. // |
