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authorTim Foley <tfoley@nvidia.com>2017-07-07 08:48:45 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-07 08:48:45 -0700
commitd35b4d4bc62beebaa56b949a1ac59470192b5dfc (patch)
tree09c8ef6014eb49fe9a173600a5b8639d4695c34e /tests/reflection/std430-layout.glsl.expected
parentd644ddcc643be8b30e70b7585a1d32c958e990a4 (diff)
Fix support for `std430` layout
Fixes #57 There were a bunch of issues in how `std430` was being implemented, largely due to just stubbing it in without any test cases. This commit adds a reasonably good test case to ensure that we've got things basically working.
Diffstat (limited to 'tests/reflection/std430-layout.glsl.expected')
-rw-r--r--tests/reflection/std430-layout.glsl.expected107
1 files changed, 107 insertions, 0 deletions
diff --git a/tests/reflection/std430-layout.glsl.expected b/tests/reflection/std430-layout.glsl.expected
new file mode 100644
index 000000000..701a36909
--- /dev/null
+++ b/tests/reflection/std430-layout.glsl.expected
@@ -0,0 +1,107 @@
+result code = 0
+standard error = {
+}
+standard output = {
+{
+ "parameters": [
+ {
+ "name": "SomeBuffer",
+ "binding": {"kind": "descriptorTableSlot", "index": 0},
+ "type": {
+ "kind": "shaderStorageBuffer",
+ "elementType": {
+ "kind": "struct",
+ "fields": [
+ {
+ "name": "a",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 0, "size": 4}
+ },
+ {
+ "name": "b",
+ "type": {
+ "kind": "vector",
+ "elementCount": 3,
+ "elementType": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ }
+ },
+ "binding": {"kind": "uniform", "offset": 16, "size": 12}
+ },
+ {
+ "name": "c",
+ "type": {
+ "kind": "array",
+ "elementCount": 4,
+ "elementType": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "uniformStride": 4
+ },
+ "binding": {"kind": "uniform", "offset": 28, "size": 16}
+ },
+ {
+ "name": "d",
+ "type": {
+ "kind": "vector",
+ "elementCount": 2,
+ "elementType": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ }
+ },
+ "binding": {"kind": "uniform", "offset": 48, "size": 8}
+ },
+ {
+ "name": "e",
+ "type": {
+ "kind": "struct",
+ "fields": [
+ {
+ "name": "f",
+ "type": {
+ "kind": "vector",
+ "elementCount": 2,
+ "elementType": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ }
+ },
+ "binding": {"kind": "uniform", "offset": 0, "size": 8}
+ }
+ ]
+ },
+ "binding": {"kind": "uniform", "offset": 56, "size": 8}
+ },
+ {
+ "name": "g",
+ "type": {
+ "kind": "vector",
+ "elementCount": 3,
+ "elementType": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ }
+ },
+ "binding": {"kind": "uniform", "offset": 64, "size": 12}
+ },
+ {
+ "name": "h",
+ "type": {
+ "kind": "scalar",
+ "scalarType": "float32"
+ },
+ "binding": {"kind": "uniform", "offset": 76, "size": 4}
+ }
+ ]
+ }
+ }
+ }
+ ]
+}
+}