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| author | Yong He <yonghe@outlook.com> | 2023-12-06 12:05:07 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-06 12:05:07 -0800 |
| commit | 11111e5733b189127dc2c4934d67693b9bc6e764 (patch) | |
| tree | 0ba84df3e856eb104abec2ecac47242bc70a7b7d /tests/reflection/multi-file-shared.slang | |
| parent | fa6d8717d02912697c09f2d7de802723ac6d6e47 (diff) | |
Support visibility control and default to `internal`. (#3380)
* Support visibility control and default to `internal`.
* Fix wip.
* Fixes.
* Fix.
* Fix test.
* Add legacy language detection and compatibility for existing code.
* Add doc.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/reflection/multi-file-shared.slang')
| -rw-r--r-- | tests/reflection/multi-file-shared.slang | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/tests/reflection/multi-file-shared.slang b/tests/reflection/multi-file-shared.slang index af91d5251..91a74cd35 100644 --- a/tests/reflection/multi-file-shared.slang +++ b/tests/reflection/multi-file-shared.slang @@ -3,23 +3,23 @@ #include "multi-file-defines.h" -float4 use(float val) { return val; }; -float4 use(float2 val) { return float4(val,0.0,0.0); }; -float4 use(float3 val) { return float4(val,0.0); }; -float4 use(float4 val) { return val; }; -float4 use(Texture2D t, SamplerState s) { return t.SampleLevel(s, 0.0, 0.0); } +PUBLIC float4 use(float val) { return val; }; +PUBLIC float4 use(float2 val) { return float4(val,0.0,0.0); }; +PUBLIC float4 use(float3 val) { return float4(val,0.0); }; +PUBLIC float4 use(float4 val) { return val; }; +PUBLIC float4 use(Texture2D t, SamplerState s) { return t.SampleLevel(s, 0.0, 0.0); } -Texture2D sharedT R(: register(t2)); -SamplerState sharedS R(: register(s2)); +PUBLIC Texture2D sharedT R(: register(t2)); +PUBLIC SamplerState sharedS R(: register(s2)); -BEGIN_CBUFFER(sharedC) +PUBLIC BEGIN_CBUFFER(sharedC) { - float3 sharedCA; - float sharedCB; - float3 sharedCC; - float2 sharedCD; + PUBLIC float3 sharedCA; + PUBLIC float sharedCB; + PUBLIC float3 sharedCC; + PUBLIC float2 sharedCD; } END_CBUFFER(sharedC, register(b2)) -Texture2D sharedTV R(: register(t3)); -Texture2D sharedTF R(: register(t4)); +PUBLIC Texture2D sharedTV R(: register(t3)); +PUBLIC Texture2D sharedTF R(: register(t4)); |
