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authorTim Foley <tfoley@nvidia.com>2017-06-09 11:34:21 -0700
committerTim Foley <tfoley@nvidia.com>2017-06-09 13:44:59 -0700
commitfcf83dbf9effab3bd98bad2b83b2468b7eb05cfd (patch)
tree41047c94883b86ec085a81597391ce3ef557cd43 /tests/reflection/arrays.hlsl
parent52e8d4b9a27ab0060f874c3a63ab531847be35c0 (diff)
Initial import of code.
Diffstat (limited to 'tests/reflection/arrays.hlsl')
-rw-r--r--tests/reflection/arrays.hlsl27
1 files changed, 27 insertions, 0 deletions
diff --git a/tests/reflection/arrays.hlsl b/tests/reflection/arrays.hlsl
new file mode 100644
index 000000000..8880aaebd
--- /dev/null
+++ b/tests/reflection/arrays.hlsl
@@ -0,0 +1,27 @@
+//TEST:SIMPLE:-profile ps_4_0 -target reflection-json
+
+// Confirm that we can generate reflection info for arrays
+//
+// Note: just working with fixed-size arrays for now.
+// Unbounded arrays may require more work.
+
+cbuffer MyConstantBuffer
+{
+ float x;
+
+ float a[10];
+
+ float y;
+}
+
+Texture2D tx;
+Texture2D ta[16];
+Texture2D ty;
+SamplerState sx;
+SamplerState sa[4];
+SamplerState sy;
+
+float4 main() : SV_Target
+{
+ return 0.0;
+} \ No newline at end of file