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authorYong He <yonghe@outlook.com>2022-02-25 20:49:31 -0800
committerGitHub <noreply@github.com>2022-02-25 20:49:31 -0800
commitc31577953d5041c82375c22d847c2eba06106c58 (patch)
treebc685a8b63fc13cb85d160ae13df950056ca6e91 /tests/pipeline
parent8990d270e3a0c01b1f7abbf4f79556c5ef82a096 (diff)
Improved SCCP, inlining and resource specialization passes, legalize `ImageSubscript` for GLSL (#2146)
Diffstat (limited to 'tests/pipeline')
-rw-r--r--tests/pipeline/rasterization/conservative-rasterization/inner-coverage.slang.glsl8
-rw-r--r--tests/pipeline/rasterization/fragment-shader-interlock.slang.glsl8
-rw-r--r--tests/pipeline/rasterization/get-attribute-at-vertex.slang.glsl14
3 files changed, 11 insertions, 19 deletions
diff --git a/tests/pipeline/rasterization/conservative-rasterization/inner-coverage.slang.glsl b/tests/pipeline/rasterization/conservative-rasterization/inner-coverage.slang.glsl
index 1454d493f..59fecd544 100644
--- a/tests/pipeline/rasterization/conservative-rasterization/inner-coverage.slang.glsl
+++ b/tests/pipeline/rasterization/conservative-rasterization/inner-coverage.slang.glsl
@@ -1,14 +1,14 @@
+//TEST_IGNORE_FILE:
#version 450
-
#extension GL_NV_conservative_raster_underestimation : require
+layout(row_major) uniform;
+layout(row_major) buffer;
layout(location = 0)
out vec4 _S1;
void main()
{
- vec4 _S2;
- _S2 = vec4(uint(gl_FragFullyCoveredNV));
- _S1 = _S2;
+ _S1 = vec4(uint(gl_FragFullyCoveredNV));
return;
}
diff --git a/tests/pipeline/rasterization/fragment-shader-interlock.slang.glsl b/tests/pipeline/rasterization/fragment-shader-interlock.slang.glsl
index a12b9827b..1818b7789 100644
--- a/tests/pipeline/rasterization/fragment-shader-interlock.slang.glsl
+++ b/tests/pipeline/rasterization/fragment-shader-interlock.slang.glsl
@@ -2,6 +2,8 @@
#version 450
#extension GL_ARB_fragment_shader_interlock : require
+layout(row_major) uniform;
+layout(row_major) buffer;
layout(rgba32f)
layout(binding = 0)
@@ -15,13 +17,9 @@ out vec4 _S2;
void main()
{
- vec4 _S3;
-
beginInvocationInterlockARB();
- vec4 _S4 = (imageLoad((entryPointParams_texture_0), ivec2((uvec2(_S1.xy)))));
-
- _S3 = _S4;
+ vec4 _S3 = (imageLoad((entryPointParams_texture_0), ivec2((uvec2(_S1.xy)))));
imageStore((entryPointParams_texture_0), ivec2((uvec2(_S1.xy))), _S3 + _S1);
endInvocationInterlockARB();
diff --git a/tests/pipeline/rasterization/get-attribute-at-vertex.slang.glsl b/tests/pipeline/rasterization/get-attribute-at-vertex.slang.glsl
index c07e9b61c..1da5f4f8a 100644
--- a/tests/pipeline/rasterization/get-attribute-at-vertex.slang.glsl
+++ b/tests/pipeline/rasterization/get-attribute-at-vertex.slang.glsl
@@ -2,24 +2,18 @@
//TEST_IGNORE_FILE:
#version 450
-
#extension GL_NV_fragment_shader_barycentric : require
+layout(row_major) uniform;
+layout(row_major) buffer;
pervertexNV layout(location = 0)
-in vec4 _S1[3];
+in vec4 _S1[3];
layout(location = 0)
out vec4 _S2;
void main()
{
- vec4 _S3;
-
- _S3 = gl_BaryCoordNV.x * _S1[0]
- + gl_BaryCoordNV.y * _S1[1]
- + gl_BaryCoordNV.z * _S1[2];
-
- _S2 = _S3;
-
+ _S2 = gl_BaryCoordNV.x * ((_S1)[(0U)]) + gl_BaryCoordNV.y * ((_S1)[(1U)]) + gl_BaryCoordNV.z * ((_S1)[(2U)]);
return;
}