diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-03-15 08:48:41 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-14 17:48:41 -0700 |
| commit | d40931cc8bde13520ea45769cf94e7cc6cc9065f (patch) | |
| tree | ecde6ebbfbc1445c587b0339332814837ff43229 /tests/pipeline/rasterization/mesh/task-simple.slang | |
| parent | c7d7a965c14318c07bd5b8ec60b960c2e95dfebd (diff) | |
Mesh shader refactoring and bugfixes (#3702)
Diffstat (limited to 'tests/pipeline/rasterization/mesh/task-simple.slang')
| -rw-r--r-- | tests/pipeline/rasterization/mesh/task-simple.slang | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/pipeline/rasterization/mesh/task-simple.slang b/tests/pipeline/rasterization/mesh/task-simple.slang index 58ec9a527..dc3de82c0 100644 --- a/tests/pipeline/rasterization/mesh/task-simple.slang +++ b/tests/pipeline/rasterization/mesh/task-simple.slang @@ -73,8 +73,8 @@ void meshMain( // Check that we correctly generate the specific 'in payload' that HLSL // requires: // HLSL: , in payload MeshPayload - out Vertices<Vertex, MAX_VERTS> verts, - out Indices<uint3, MAX_PRIMS> triangles) + OutputVertices<Vertex, MAX_VERTS> verts, + OutputIndices<uint3, MAX_PRIMS> triangles) { const uint numVertices = 12; const uint numPrimitives = 4; |
