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authorYong He <yonghe@outlook.com>2025-06-04 13:07:11 -0700
committerGitHub <noreply@github.com>2025-06-04 13:07:11 -0700
commit2d7106640addf0ac88e0a5462117cd90b13a5e73 (patch)
tree6ce27db4d6c5bf06db84dee755a82e09b1b3a2ca /tests/language-feature
parent812e478989e27983b8dea7ab11964de751654ba2 (diff)
Add legalization for 0-sized arrays. (#7327)
* Add legalization for 0-sized arrays. * Allow 0-sized arrays in the front-end. * More tests. * Add `Conditional<T, hasValue>` type to core module. * Update toc. * Fix wording. * Update test.
Diffstat (limited to 'tests/language-feature')
-rw-r--r--tests/language-feature/0-array-1.slang31
-rw-r--r--tests/language-feature/0-array.slang64
-rw-r--r--tests/language-feature/cond-field.slang64
3 files changed, 159 insertions, 0 deletions
diff --git a/tests/language-feature/0-array-1.slang b/tests/language-feature/0-array-1.slang
new file mode 100644
index 000000000..327f71444
--- /dev/null
+++ b/tests/language-feature/0-array-1.slang
@@ -0,0 +1,31 @@
+//TEST:SIMPLE(filecheck=SPV): -target spirv
+//TEST:SIMPLE(filecheck=HLSL): -target hlsl -profile cs_6_0 -entry computeMain
+
+struct MyData
+{
+ int a[0][0][0];
+}
+
+uniform MyData* myData;
+uniform int * output;
+
+[numthreads(1, 1, 1)]
+void computeMain()
+{
+ // These are all ill-formed, but we want to still ensure our backend
+ // can handle them gracefully without crashing.
+ // In actual user code, any access to 0-sized arrays should be protected
+ // by a `if` statement that checks the size before accessing.
+ // The condition would then evaluate to false and causing all the accessing
+ // code to be optimized out.
+ InterlockedAdd(myData.a[0][0][0], 1);
+ myData.a[0][0][0] += 1;
+ output[0] = myData.a[0][0][0];
+}
+
+//SPV: OpEntryPoint
+//SPV-NOT: OpAtomic
+//SPV-NOT: OpStore
+//SPV-NOT: OpLoad
+
+//HLSL: computeMain
diff --git a/tests/language-feature/0-array.slang b/tests/language-feature/0-array.slang
new file mode 100644
index 000000000..7379faace
--- /dev/null
+++ b/tests/language-feature/0-array.slang
@@ -0,0 +1,64 @@
+//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):
+//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -vk
+
+interface IVertex
+{
+ property float3 position{get;}
+ property Optional<float3> normal{get;}
+ property Optional<float3> color{get;}
+}
+
+struct Vertex<bool hasNormal, bool hasColor> : IVertex
+{
+ private float3 m_position;
+ private float3 m_normal[hasNormal];
+ private float3 m_color[hasColor];
+
+ __init(float3 position, float3 normal, float3 color)
+ {
+ m_position = position;
+ if (hasNormal) m_normal[0] = normal;
+ if (hasColor) m_color[0] = color;
+ }
+
+ property float3 position
+ {
+ get { return m_position; }
+ }
+ property Optional<float3> normal
+ {
+ get { if (hasNormal) return m_normal[0]; else return none; }
+ }
+ property Optional<float3> color
+ {
+ get { if (hasColor) return m_color[0]; else return none; }
+ }
+}
+
+//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
+RWStructuredBuffer<int> outputBuffer;
+
+void test<V:IVertex>(V vert)
+{
+ // CHECK: 0
+ // CHECK: 0
+ // CHECK: 1
+ // CHECK: 3
+ if (let normal = vert.normal)
+ {
+ outputBuffer[0] = 1;
+ outputBuffer[1] = (int)normal.x;
+ }
+
+ if (let color = vert.color)
+ {
+ outputBuffer[2] = 1;
+ outputBuffer[3] = (int)color.x;
+ }
+}
+
+[numthreads(1,1,1)]
+void computeMain()
+{
+ test<Vertex<false, true>>(Vertex<false, true>(1.0, 2.0, 3.0));
+} \ No newline at end of file
diff --git a/tests/language-feature/cond-field.slang b/tests/language-feature/cond-field.slang
new file mode 100644
index 000000000..5e9f4a06e
--- /dev/null
+++ b/tests/language-feature/cond-field.slang
@@ -0,0 +1,64 @@
+//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):
+//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -vk
+
+interface IVertex
+{
+ property float3 position{get;}
+ property Optional<float3> normal{get;}
+ property Optional<float3> color{get;}
+}
+
+struct Vertex<bool hasNormal, bool hasColor> : IVertex
+{
+ private float3 m_position;
+ private Conditional<float3, hasNormal> m_normal;
+ private Conditional<float3, hasColor> m_color;
+
+ __init(float3 position, float3 normal, float3 color)
+ {
+ m_position = position;
+ m_normal = normal;
+ m_color = color;
+ }
+
+ property float3 position
+ {
+ get { return m_position; }
+ }
+ property Optional<float3> normal
+ {
+ get { return m_normal; }
+ }
+ property Optional<float3> color
+ {
+ get { return m_color; }
+ }
+}
+
+//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
+RWStructuredBuffer<int> outputBuffer;
+
+void test<V:IVertex>(V vert)
+{
+ // CHECK: 0
+ // CHECK: 0
+ // CHECK: 1
+ // CHECK: 3
+ if (let normal = vert.normal)
+ {
+ outputBuffer[0] = 1;
+ outputBuffer[1] = (int)normal.x;
+ }
+
+ if (let color = vert.color)
+ {
+ outputBuffer[2] = 1;
+ outputBuffer[3] = (int)color.x;
+ }
+}
+
+[numthreads(1,1,1)]
+void computeMain()
+{
+ test<Vertex<false, true>>(Vertex<false, true>(1.0, 2.0, 3.0));
+} \ No newline at end of file