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authorEllie Hermaszewska <ellieh@nvidia.com>2023-05-12 04:33:21 +0800
committerGitHub <noreply@github.com>2023-05-11 13:33:21 -0700
commit332f60c19336252d907b83882aa70665ca93a9d2 (patch)
tree45a3aa3ba0aa999f1a6cea00e8fcb11f7dafd9b8 /tests/language-feature/higher-order-functions/simple.slang
parentf414a14c1eac050ff2e1bdaf4f3dd2e4ec6f644e (diff)
MVP for higher order functions (#2849)
* MVP for higher order functions * Add shader subgroup partitioned glsl intrinsics * Implement parsing and checking for tuple types Currently there is no way to do anything useful with them from the source language however * neaten * Correct precedence of function type parsing * neaten * higher order function tests * function types of any arity * Inference for higher order functions * Add second test for unsynchronized params * regenerate vs projects * dx11 -> dx12 for saturated cooperations tests * Disable saturated cooperation tests on vulkan They fail on release builds in CI, not essential for the higher order function work however * remove saturated-cooperation tests * Remove unnecessary assert and clarify control flow in AddDeclRefOverloadCandidates * Add Tuple type name mangling * Use functype keyword to introduce function types * Add more inference tests for hof --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tests/language-feature/higher-order-functions/simple.slang')
-rw-r--r--tests/language-feature/higher-order-functions/simple.slang31
1 files changed, 31 insertions, 0 deletions
diff --git a/tests/language-feature/higher-order-functions/simple.slang b/tests/language-feature/higher-order-functions/simple.slang
new file mode 100644
index 000000000..7c6bf5a26
--- /dev/null
+++ b/tests/language-feature/higher-order-functions/simple.slang
@@ -0,0 +1,31 @@
+//TEST(compute, vulkan):COMPARE_COMPUTE_EX():-vk -compute -shaderobj -output-using-type
+//TEST(compute):COMPARE_COMPUTE_EX():-slang -compute -shaderobj -output-using-type
+
+//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
+RWStructuredBuffer<uint> outputBuffer;
+
+func twice<A>(f : functype (A) -> A, a : A) -> A
+{
+ return f(f(a));
+}
+
+func apply2<A, B, C>(f : functype (A, B) -> C, a : A, b : B) -> C
+{
+ return f(a, b);
+}
+
+func multiply(x : float, y : float) -> float
+{
+ return x * y;
+}
+
+func square(x : float) -> float
+{
+ return apply2<float, float, float>(multiply, x, x);
+}
+
+[numthreads(4, 1, 1)]
+void computeMain(uint tig : SV_GroupIndex)
+{
+ outputBuffer[tig] = uint(twice(square, -2.f));
+}