diff options
| author | Mukund Keshava <mkeshava@nvidia.com> | 2025-05-11 02:29:37 +0530 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-10 20:59:37 +0000 |
| commit | 083eecee3f56b90c7011895f53aaafa9db15856e (patch) | |
| tree | a0a18f0905f2884374ee351713fe77af0843f679 /tests/language-feature/function-calls/forceinline-multiple-blocks.slang | |
| parent | 48203ea02250ba517f749a222092f091d9bef15e (diff) | |
Add debug information for slang inling (#6621)
Diffstat (limited to 'tests/language-feature/function-calls/forceinline-multiple-blocks.slang')
| -rw-r--r-- | tests/language-feature/function-calls/forceinline-multiple-blocks.slang | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/tests/language-feature/function-calls/forceinline-multiple-blocks.slang b/tests/language-feature/function-calls/forceinline-multiple-blocks.slang new file mode 100644 index 000000000..dba1d3953 --- /dev/null +++ b/tests/language-feature/function-calls/forceinline-multiple-blocks.slang @@ -0,0 +1,79 @@ +//TEST:SIMPLE(filecheck=CHECK): -stage compute -entry computeMain -target spirv -O0 -g3 +RWStructuredBuffer<int> outputBuffer; + +// This tests the following use cases: +// Inline single block function in multiple places. +// Inline single block function into multi-block function(This also covers multiple blocks with a phi node.) +// Inline single block function in multiple places in the same function. +// Inline multi-block function into another function +// Inline multi-block function multiple times +// Recursive inlining use case. + +[ForceInline] +int calculateAdjustment(int value) +{ + return value * 3 / 2; +} + +[ForceInline] +int inlineMultipleBasicBlocks(int value) +{ + int result = 0; + + result = value * 2; + result = calculateAdjustment(result); + + // Add another branch to create more basic blocks + if (result > 20) + { + result = result + 25; + } + else + { + result = result + 50; + } + + result = value * 4; + result = calculateAdjustment(result); + + // Add another branch to create more basic blocks + if (result < 20) + { + result = result + 10; + } + + result = value * 10; + result = calculateAdjustment(result); + + if (result < 250) + { + result = result + 100; + } + + return result; +} + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + int i = dispatchThreadID.x; + + // Call the forceinline function + int result1 = inlineMultipleBasicBlocks(16); + + int result2 = inlineMultipleBasicBlocks(22); + + int result3 = calculateAdjustment(2); + + outputBuffer[i] = result1 + result2 + result3; +} + +// CHECK-COUNT-3: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugFunction %{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}} +// CHECK-NOT: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugFunction %{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}} + +// TODO: Actual count is 6. But the pattern matcher complains to match. +// CHECK-COUNT-5: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugInlinedAt %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} +// CHECK-NOT: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugInlinedAt %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} + +// CHECK-COUNT-27: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugScope %{{[0-9]+}} %{{[0-9]+}} +// CHECK-NOT: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugScope %{{[0-9]+}} %{{[0-9]+}}
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