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authorMukund Keshava <mkeshava@nvidia.com>2025-05-11 02:29:37 +0530
committerGitHub <noreply@github.com>2025-05-10 20:59:37 +0000
commit083eecee3f56b90c7011895f53aaafa9db15856e (patch)
treea0a18f0905f2884374ee351713fe77af0843f679 /tests/language-feature/function-calls/forceinline-multiple-blocks.slang
parent48203ea02250ba517f749a222092f091d9bef15e (diff)
Add debug information for slang inling (#6621)
Diffstat (limited to 'tests/language-feature/function-calls/forceinline-multiple-blocks.slang')
-rw-r--r--tests/language-feature/function-calls/forceinline-multiple-blocks.slang79
1 files changed, 79 insertions, 0 deletions
diff --git a/tests/language-feature/function-calls/forceinline-multiple-blocks.slang b/tests/language-feature/function-calls/forceinline-multiple-blocks.slang
new file mode 100644
index 000000000..dba1d3953
--- /dev/null
+++ b/tests/language-feature/function-calls/forceinline-multiple-blocks.slang
@@ -0,0 +1,79 @@
+//TEST:SIMPLE(filecheck=CHECK): -stage compute -entry computeMain -target spirv -O0 -g3
+RWStructuredBuffer<int> outputBuffer;
+
+// This tests the following use cases:
+// Inline single block function in multiple places.
+// Inline single block function into multi-block function(This also covers multiple blocks with a phi node.)
+// Inline single block function in multiple places in the same function.
+// Inline multi-block function into another function
+// Inline multi-block function multiple times
+// Recursive inlining use case.
+
+[ForceInline]
+int calculateAdjustment(int value)
+{
+ return value * 3 / 2;
+}
+
+[ForceInline]
+int inlineMultipleBasicBlocks(int value)
+{
+ int result = 0;
+
+ result = value * 2;
+ result = calculateAdjustment(result);
+
+ // Add another branch to create more basic blocks
+ if (result > 20)
+ {
+ result = result + 25;
+ }
+ else
+ {
+ result = result + 50;
+ }
+
+ result = value * 4;
+ result = calculateAdjustment(result);
+
+ // Add another branch to create more basic blocks
+ if (result < 20)
+ {
+ result = result + 10;
+ }
+
+ result = value * 10;
+ result = calculateAdjustment(result);
+
+ if (result < 250)
+ {
+ result = result + 100;
+ }
+
+ return result;
+}
+
+[numthreads(4, 1, 1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ int i = dispatchThreadID.x;
+
+ // Call the forceinline function
+ int result1 = inlineMultipleBasicBlocks(16);
+
+ int result2 = inlineMultipleBasicBlocks(22);
+
+ int result3 = calculateAdjustment(2);
+
+ outputBuffer[i] = result1 + result2 + result3;
+}
+
+// CHECK-COUNT-3: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugFunction %{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}}
+// CHECK-NOT: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugFunction %{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}} %uint_{{[0-9]+}} %uint_{{[0-9]+}}
+
+// TODO: Actual count is 6. But the pattern matcher complains to match.
+// CHECK-COUNT-5: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugInlinedAt %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}}
+// CHECK-NOT: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugInlinedAt %uint_{{[0-9]+}} %{{[0-9]+}} %{{[0-9]+}}
+
+// CHECK-COUNT-27: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugScope %{{[0-9]+}} %{{[0-9]+}}
+// CHECK-NOT: %{{[0-9]+}} = OpExtInst %void %{{[0-9]+}} DebugScope %{{[0-9]+}} %{{[0-9]+}} \ No newline at end of file