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authorTim Foley <tfoleyNV@users.noreply.github.com>2018-02-02 08:49:04 -0800
committerGitHub <noreply@github.com>2018-02-02 08:49:04 -0800
commit0360f81b9741ece65768a65731bd23455a3b7a96 (patch)
treeeab15cf6737cf091bf94d073e82c7b233f958e57 /tests/glsl/sascha-willems/texturearray
parentb034398ab12d3cc3a5fc04174688cb707404791d (diff)
Remove support for the -no-checking flag (#392)
* Remove support for the -no-checking flag Fixes #381 Fixes #383 Work on #382 - No longer expose flag through API (`SLANG_COMPILE_FLAG_NO_CHECKING`) and command-line (`-no-checking`) options - Remove all logic in `check.cpp` that was withholding diagnostics (including errors) when the no-checking mode was enabled - Remove `HiddenImplicitCastExpr`, which was only created to support no-checking mode (it represented an implicit cast that our checking through was needed, but couldn't emit because it might be wrong) - Remove logic for storing function bodies as raw token lists when checking is turned off. I'm leaving in the `UnparsedStmt` AST node in case we ever need/want to lazily parse and check function bodies down the line. - Remove a few of the code-generation paths we had to contend with, but keep the comment about them in place. - Remove GLSL-based tests that can't meaningfully work with the new approach. - Fix other tests that used a GLSL baseline so that their GLSL compiles with `-pass-through glslang` instead of invoking `slang` with the `-no-checking` flag. - Remove tests that were explicitly added to test the "rewriter + IR" path, since that is no longer supported. There is more cleanup that can be done here, now that we know that AST-based rewrite and IR will never co-exist, but it is probably easier to deal with that as part of removing the AST-based rewrite path. We've lost some test coverage here, but actually not too much if we consider that we are dropping GLSL input anyway. * Fixup: test runner was mis-counting ignored tests * Fixup: turn on dumping on test failure under Travis * Fixup: enable extensions in Linux build of glslang
Diffstat (limited to 'tests/glsl/sascha-willems/texturearray')
-rw-r--r--tests/glsl/sascha-willems/texturearray/instancing.frag16
-rw-r--r--tests/glsl/sascha-willems/texturearray/instancing.vert30
2 files changed, 0 insertions, 46 deletions
diff --git a/tests/glsl/sascha-willems/texturearray/instancing.frag b/tests/glsl/sascha-willems/texturearray/instancing.frag
deleted file mode 100644
index b0e293e34..000000000
--- a/tests/glsl/sascha-willems/texturearray/instancing.frag
+++ /dev/null
@@ -1,16 +0,0 @@
-//TEST:COMPARE_GLSL:
-#version 450
-
-#extension GL_ARB_separate_shader_objects : enable
-#extension GL_ARB_shading_language_420pack : enable
-
-layout (binding = 1) uniform sampler2DArray samplerArray;
-
-layout (location = 0) in vec3 inUV;
-
-layout (location = 0) out vec4 outFragColor;
-
-void main()
-{
- outFragColor = texture(samplerArray, inUV);
-} \ No newline at end of file
diff --git a/tests/glsl/sascha-willems/texturearray/instancing.vert b/tests/glsl/sascha-willems/texturearray/instancing.vert
deleted file mode 100644
index ad738a59b..000000000
--- a/tests/glsl/sascha-willems/texturearray/instancing.vert
+++ /dev/null
@@ -1,30 +0,0 @@
-//TEST:COMPARE_GLSL:
-#version 450
-
-#extension GL_ARB_separate_shader_objects : enable
-#extension GL_ARB_shading_language_420pack : enable
-
-layout (location = 0) in vec4 inPos;
-layout (location = 1) in vec2 inUV;
-
-struct Instance
-{
- mat4 model;
- vec4 arrayIndex;
-};
-
-layout (binding = 0) uniform UBO
-{
- mat4 projection;
- mat4 view;
- Instance instance[8];
-} ubo;
-
-layout (location = 0) out vec3 outUV;
-
-void main()
-{
- outUV = vec3(inUV, ubo.instance[gl_InstanceIndex].arrayIndex.x);
- mat4 modelView = ubo.view * ubo.instance[gl_InstanceIndex].model;
- gl_Position = ubo.projection * modelView * inPos;
-}