diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-06-09 11:34:21 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-06-09 13:44:59 -0700 |
| commit | fcf83dbf9effab3bd98bad2b83b2468b7eb05cfd (patch) | |
| tree | 41047c94883b86ec085a81597391ce3ef557cd43 /tests/glsl/sascha-willems/base | |
| parent | 52e8d4b9a27ab0060f874c3a63ab531847be35c0 (diff) | |
Initial import of code.
Diffstat (limited to 'tests/glsl/sascha-willems/base')
| -rw-r--r-- | tests/glsl/sascha-willems/base/textoverlay.frag | 14 | ||||
| -rw-r--r-- | tests/glsl/sascha-willems/base/textoverlay.vert | 18 |
2 files changed, 32 insertions, 0 deletions
diff --git a/tests/glsl/sascha-willems/base/textoverlay.frag b/tests/glsl/sascha-willems/base/textoverlay.frag new file mode 100644 index 000000000..e5dbb08de --- /dev/null +++ b/tests/glsl/sascha-willems/base/textoverlay.frag @@ -0,0 +1,14 @@ +#version 450 core +//TEST:COMPARE_GLSL: + +layout (location = 0) in vec2 inUV; + +layout (binding = 0) uniform sampler2D samplerFont; + +layout (location = 0) out vec4 outFragColor; + +void main(void) +{ + float color = texture(samplerFont, inUV).r; + outFragColor = vec4(vec3(color), 1.0); +} diff --git a/tests/glsl/sascha-willems/base/textoverlay.vert b/tests/glsl/sascha-willems/base/textoverlay.vert new file mode 100644 index 000000000..8a20fd8b2 --- /dev/null +++ b/tests/glsl/sascha-willems/base/textoverlay.vert @@ -0,0 +1,18 @@ +#version 450 core +//TEST:COMPARE_GLSL: + +layout (location = 0) in vec2 inPos; +layout (location = 1) in vec2 inUV; + +layout (location = 0) out vec2 outUV; + +out gl_PerVertex +{ + vec4 gl_Position; +}; + +void main(void) +{ + gl_Position = vec4(inPos, 0.0, 1.0); + outUV = inUV; +} |
