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| author | James Helferty (NVIDIA) <jhelferty@nvidia.com> | 2025-09-02 16:43:48 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-02 23:43:48 +0000 |
| commit | f02b08490aa905f42a8d90381db84b1f8e409c0c (patch) | |
| tree | f58589b3ee4fb78ca46a68b53759159d0a217dcb /tests/fp-denormal-mode | |
| parent | 21693abbd0579107e3c03d1e5090b2653722b5de (diff) | |
render-test: Change D3D12 default to sm_6_5 (#8320)
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.
Fixes #7611
Diffstat (limited to 'tests/fp-denormal-mode')
| -rw-r--r-- | tests/fp-denormal-mode/denorm-mode-fp32.slang | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/fp-denormal-mode/denorm-mode-fp32.slang b/tests/fp-denormal-mode/denorm-mode-fp32.slang index 530d99b6d..aa6632679 100644 --- a/tests/fp-denormal-mode/denorm-mode-fp32.slang +++ b/tests/fp-denormal-mode/denorm-mode-fp32.slang @@ -15,8 +15,8 @@ // runtime error VUID-RuntimeSpirv-shaderDenormFlushToZeroFloat32-06300 during CI testing //DISABLE_TEST(compute):COMPARE_COMPUTE(filecheck-buffer=FTZ):-vk -compute -Xslang -denorm-mode-fp32 -Xslang ftz -//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=PRESERVE):-slang -compute -dx12 -use-dxil -profile cs_6_2 -shaderobj -Xslang -denorm-mode-fp32 -Xslang preserve -//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=FTZ):-slang -compute -dx12 -use-dxil -profile cs_6_2 -Xslang -denorm-mode-fp32 -Xslang ftz +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=PRESERVE):-slang -compute -dx12 -profile cs_6_2 -shaderobj -Xslang -denorm-mode-fp32 -Xslang preserve +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=FTZ):-slang -compute -dx12 -profile cs_6_2 -Xslang -denorm-mode-fp32 -Xslang ftz // CHECK_ANY-NOT: DenormPreserve // CHECK_ANY-NOT: DenormFlushToZero |
